FF7 PSX pre-rendered backgrounds to replacing the ones of FF7 PC version?

  • Thread starter Thread starter frivol
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Yeah, but isn't it to tweak FF7 to make it look better? This is from this idea I came...
Yes, but done a certain way. This is also the reason the FMV restoration is not a part of avalanche.
 
No I meant upload the files so that I can use them in my game.  :mrgreen:
 
This is the best I could do on this first background, it does not look perfect in game but (IMHO) still much better than the older one which was very pixelated.

I´ve mainly used the plugins "Perfect Resize" (Genuine Fractals) and  "NoiseNinja", a very good solution to removing noise and grain from images among other things to improve the background. So this is the final result:



No I meant upload the files so that I can use them in my game.  :mrgreen:
Oh sure here they are DLPB:

http://www.megaupload.com/?d=U0HKV70M
 
This is the best I could do on this first background, it does not look perfect in game but (IMHO) still much better than the older one which was very pixelated.
I´ve mainly used the plugins "Perfect Resize" (Genuine Fractals) and  "NoiseNinja", a very good solution to removing noise and grain from images among other things to improve the background. So this is the final result:
Your previous pic looked MUCH better than that one.
Personally I think just sticking to resizing will have the best results, any noise filters and such are just going to reduce the detail too much.
 
Hm, gave it a try in-game:

Original:



frivol's resize:



Hope you don't mind my testing them, frivol. :)
 
This is the best I could do on this first background, it does not look perfect in game but (IMHO) still much better than the older one which was very pixelated.
I´ve mainly used the plugins "Perfect Resize" (Genuine Fractals) and  "NoiseNinja", a very good solution to removing noise and grain from images among other things to improve the background. So this is the final result:
Your previous pic looked MUCH better than that one.
Personally I think just sticking to resizing will have the best results, any noise filters and such are just going to reduce the detail too much.
I agree. The first one you posted looked nice and sharp, but still dirty, gritty, and detailed. Absolutely perfect for Midgar. The second one looks far too clean, and fake.

Sometimes, less is more. In this case, less noise removal is more detail kept.
 
The first one is miles better.  Don't bother with filters.  Stick with fractals resize + fractals sharpener and sometimes manually edit things that look bad like light.
 
Yeah guys I know the first one looks more realistic and the second one is too clean so it looks fake, but in game the first one looks terrible, even worse than the original pixelated one. The thing is that working on this background is not that easy since this background looks much closer in game and the sharpen effect looks very ugly when you zoom in the image that much. So I guess I´ll just set the fractals sharpener off and see how it looks in game otherwise it will looks terrible (i already tried it).

I´ll try that later when I get home from work, and I will upload it so you guys can choose between both versions.

Hm, gave it a try in-game:
I cant see the pics :(

Hope you don't mind my testing them, frivol. :)
No problem at all!  :D
 
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It doesnt look worse to me, it is prob due to your resolution.  Upload the files of the old one you did and I will see what it looks like to me :)
 
Hm, maybe imageshack.us was down when you tried to load? Well, since I can't seem to find a way to register with the host you're using, I'll try..... *googles*.... imgur.
Thank you Roxas I can see the pics now!! Yea definitely the one I edited looks too artificial.

Hi guys, sorry for the wait, I had a lot of work!  :cry: Well after a lot of attemps to do a good editing on the first background, I think the best choice is to use the original one (at least in this case), since this background looks much closer in game and it does not look too good, maybe if I do some minor editing on the original backaground (without resize) I can get a better result, but idk, I´m gonna try that now.

Here the old  background files anyway (with fractal resize and fractals sharpener only)

(pls tell me guys if it looks good for you cos I do not like it a bit tbh :D)

http://www.megaupload.com/?d=VPJ0IMGC
 
Frivol, not sure what drugs you are taking but that fractal one is perfect.  Aside from graphical issues that kranmer just showed me, like when you try to go into train theres a line there.

But its a massive improvement.  Use that one on all the backgrounds.  If it looks a tad crappy like light does (such as in shin ra building), edit it a little.

I am afraid hoping for anything better is futile.
 
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I recently came across a program that uses a Super resolution algorithm for resizing and whatnot. Looked promising, but unfortunately did not work as it reads EXIF data on the camera used to do some calculations. Perhaps if we could do a little copy paste of EXIF from an actual image it may work, not sure. Cannot remember the program off hand.
 
Frivol, not sure what drugs you are taking but that fractal one is perfect.  Aside from graphical issues that kranmer just showed me, like when you try to go into train theres a line there.
Haha well yea, maybe I'm a little paranoid, I guess I was expecting a better result but yea it is not that terrible after all, also I think the other backgrounds will look much better after some editing and resizing work on them.

Iwill keep you posted on the progress!
 
I´m using photoshop cs3 with plugins: Perfect Resize and Noise Ninja.
 
@sl That is the best so far by lightyears.  It looks fucking spectacular.  Can you post an in-game image?
 
Looks pretty good sl :D
I think we need to have a thread showing a whole variety of resizing methods for easy comparison.
 
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