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I "applaud" you for this
Well, I just looked at this scene (kinda funny scene) and didn't notice anything out of place... You aren't referring to how the woman lifts up the old man that gets off the train? I don't think that's what you meant. So the girl being lifted up in that animation is a chibi with block/hands feet? Which download version of the UMC did you use?The part after Aerith got abducted and you meet her "mother" in her house and you get to see that flashback story of how she found Aerith at the train station? When those random people get off the train it has the original and modded character models kinda mixed up. Well, at least for me.
When I view it, the red-haired woman for example is the original character model, while the dude/boyfriend who lifts her up is the modded one. Looks hilarious![]()
Hi!Well, I just looked at this scene (kinda funny scene) and didn't notice anything out of place... You aren't referring to how the woman lifts up the old man that gets off the train? I don't think that's what you meant. So the girl being lifted up in that animation is a chibi with block/hands feet? Which download version of the UMC did you use?


To me, this is totally insignificant and I would never notice. But Kaldarasha is probably pissed about this...It may just be personal preference, and it's mostly just a minor detail, but if you were to really draw a sword off your back in that position it would be upside down in your hand.
;D Oh well, I was hoping it would be funnier and more complicated than that. So it won't affect my animation stance that no one likes except me?It's incredibly easy to fix, just rotate the sword 180 on the Z axis and adjust the distance from his back if it moves it closer or farther out. Plus you only have to correct it on one model and just load it into every other sword wearing model. Probably take 20 minutes total.
Freakin' sweet. Loving the assistance and I imagine Kaldy will, too. I'm just kinda hoping you didn't use the older Cloud field model from his post on the front page. He didn't move my update, which includes a newer Cloud he had sent me, which is somewhere on the last page or something. Also the Cloud field model normally doesn't carry a sword at all, although the new 7thwrapper will take care of the problems with the scenes where it would cause Cloud to be carrying a sword while laying on a bed and such things.I did both the field and world models. Download is the whole package.
I misunderstood what the problem was, thank Lord it wasn't the battle model sword switched around, I think that woulda been a pain. Please let me explain about the animation lol. I wasn't trying to make it look like he's whackin' it lol, and you can't tell at all in game (I'm blind to it). Look maybe you can fix this for me, too, because I'm sick of working on Cloud's stance and you are wanting to learn animations (maybe?). The problem surfaces because of this: his waist bone is at an awkward angle in the original animation for this model. I'll prove it:Your animation wont be affected. Battle model looks great, just the field models with swords need adjusting. By the way, your battle animation actually isn't too bad, I like the extra movement you added, but what happened with his hands lol? If you fix it so his hands hardly move on the handle it'll actually be a pretty good battle stance.
Ugh, Kaldarasha told me I was absolutely not to move the sword, or he won't put it away correctly. Maybe this was his way of torturing me. Have you tested him much with this animation you've uploaded?To be honest I didn't do much. I anchored the sword to his right hand and it cleared up the problem.
Well, that's a good point he only sent me one without the sword I think maybe because he knew I would be sharing it with the HQ Models for Unconverted STEAM package. I don't like seeing Cloud on a bed sleeping with his sword it's just off-putting. There definitely other versions, even other versions with different costumes, of particular use to you might be the 1.61 package with the models all separated. The only field model I personally changed to not have a weapon in my release was Cloud, iirc.~Also yeah I did use the download on the front page. I'm looking at UMC2.1 on page 7 now, is that right? Seems redundant now though if the field model doesn't wear the sword anymore. I'll fix the models that do, but I'm not sure what aaab.hrc is. Or how it's used.
I think maybe that model is the alternate young cloud he wants to use for a flashback. I'm pretty sure it functions correctly with the German Reworked flevel (which, coincidentally you can translate yourself with ToughScript). As far as the swords being removed... How many swords did I remove, anyway? My intention was simply to have the Cloud field model not have a sword on his back, unless we can pick and choose if he does or doesn't per scene (which we are now able to do, actually, but I'll wait til Kaldarasha sets that up for the package).~Ok so here is the updated UMC2.1. From what I can tell no field model that's used in the game wears the sword. I fixed aaab.hrc encase you guys use it for something, otherwise I just did the world model and that's it. If I missed any others just load the one from aaab.hrc. Why were the swords removed anyway?
http://www.mediafire.com/download/hin88w35ato3nv8/UMC2.2.7z