L
Leythalknight
Guest
Okay, thanks.For Seifer 3:
Rinoa Level 55
Squall Level 61
Quistis Level 52
As for sidequests, just Winhill, Deep Sea Lab, Diablos, Shumi Village and...I think that might be it? A
Are you sure the save you used is the one I edited, or one made from that save? I tested the file I sent you again and the soldier is standing there like he should be. If you open your save file in Hyne, this byte should be set to 7 instead of 87: https://abload.de/img/sdfwerwefbk03.pngI went back to Dollet after I got my save but nothing changed. The giant spider was still dead. That was what I was supposed to fight, right?
Sorry for the trouble; can't believe I forgot to add the battle trigger in 1.1...
No worries. Tool-RF reintroduces a little of FFVIII's non-linear progression, but the initial reason I added it was really to give the player more freedom to build the characters the way they wanted. For example, since you didn't use Zell much, you could've used Tool-RF to place all of the WHT/BLK RF abilities onto Ifrit in order to free up an ability slot for the other characters, or deleted BLK-RF 1 late in the game with the knowledge that you could get it back if you wanted it. (And also to give the sidequest a better reward, since that's something vanilla was pretty bad at when it came to small sidequests like that one.)I had no idea about the painter kid, though. My bad.
Good to hearI got the 4 UFO triggers, I was in the wrong part of the area I knew I was supposed to be in. Oh well. I'll do it and the Sorceress Memorial stuff later today. Sorry I missed all this content.