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EQ2Alyza
Guest
I'm not so sure the game is as complex as Skyrim to need a tool like LOOT/BOSS. Right now, the only load order priorities I've come across creating the catalog are with Difficulty/Story mods and Weapon mods. Some of the Difficulty/Story mods use their own char.lgp models, but not very many, so we're talking about the abilities to want to mix and match Kaldarasha models with, for example, Aerith Revival to make Kaldarasha's Aerith field models consistent throughout an AR playthrough. But all I did was create multiple Aerith Revival options and labeled them for use with their partner Field Models option. The only thing that can go wrong with this is if the user chooses, for example, Kaldarasha Field Models and MXster (Chibi Size) Aerith Revival. Then they will have a mismatch between all the field models and the Aerith field model.
IF we ever get to have an enemy model overhaul, then I can see the potential of needing a LOOT/BOSS like system because some of the Difficulty mods change the enemy models in the battle.lgp. But even then, modders need to learn to create their own model files like gjoerulv did in the Hardcore mod, completely separating it from the original game files. This will then not cause any conflict with enemy model changes to the original game files in battle.lgp.
I do think it would be pretty neat to have a presetup for 7H, where users choose what mods they would like and after the click of a button, 7H will automatically set all those options. But we're talking about eliminating the need to click each individual Configure button and choosing options that way. The time saved from that doesn't seem like a huge priority.
IF we ever get to have an enemy model overhaul, then I can see the potential of needing a LOOT/BOSS like system because some of the Difficulty mods change the enemy models in the battle.lgp. But even then, modders need to learn to create their own model files like gjoerulv did in the Hardcore mod, completely separating it from the original game files. This will then not cause any conflict with enemy model changes to the original game files in battle.lgp.
I do think it would be pretty neat to have a presetup for 7H, where users choose what mods they would like and after the click of a button, 7H will automatically set all those options. But we're talking about eliminating the need to click each individual Configure button and choosing options that way. The time saved from that doesn't seem like a huge priority.
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