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DrLilo
Guest
Hey everyone. Been playing around with sfxedit.exe, cosmo, and makou reactor amongst other tools.
Had fun adding sound effects to scenes, but hit a wall at 750 total files... Is this some kind of hard limit that the game engine can never exceed, or is this just due to the way sfxedit was coded (figuring people probably wouldn't need many more than that..)? I'd love to be able to add an indefinite number of new sounds to the game (not just replacing old ones). Any help or advice would be appreciated.
Had fun adding sound effects to scenes, but hit a wall at 750 total files... Is this some kind of hard limit that the game engine can never exceed, or is this just due to the way sfxedit was coded (figuring people probably wouldn't need many more than that..)? I'd love to be able to add an indefinite number of new sounds to the game (not just replacing old ones). Any help or advice would be appreciated.