[FF7PC 2012]MetaData.xml

  • Thread starter Thread starter sithlord48
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Hey!  Worked PERFECTLY!!!  That's some smoov code you got there! :)
 
Hey!  Worked PERFECTLY!!!  That's some smoov code you got there! :)
very good just check back since 1.9.7 will be out and will most likley contain fixes and maybe a feature or two not in the preview release.
 
the new FF7 Pc uses a cloud save feature that keeps you saves synced with the saves on the server. this causes an issue for people who want to edit their save files. while there is a workaround i think we can do better and just edit the control file for this the metadata.xml file.

here would be a good place to discuss how to do it

it looks like this
now as you can see there are two parts to this first is adding a timestamp to a slot when editing it.. this is the easy part.
and the hard part would be the signature , how is it created (its not an md5sum of the save) it is 128 bit  and while the empty files are not created they do have a signature in the metadata.xml file , i have seen two files each had a different empty signature.  does anyone know how to create this signature?

Hi,

I am here looking for the contents of metadata.xml for my FF8 Remastered Game mine only got {\rtf1} which would probably explain why im not able to save the save file after editing it in Hyne
Can someone please provide me the contents of metadata.xml for FF8 Remastered
 
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