S
Sega Chief
Guest
What I could do is put those two elements onto some of the remaining Magic Materia; they aren't an exact fit considering the spell roster on them but it would at least give those options. If Independent Materia can correctly display an attributed element then that's another option; Underwater Materia could carry Water, and something else could take Wind. I'll take a look at it anyway.This may or may not be doable, but the biggest issue I had with the original game was the lack of a wind and water materia. The only way to add those elements to an attack is with summon materia. Usually you'll want those elements on a melee character so equipping a summon materia go gain those elements will weaken your melee characters where as just a normal magic materia wouldn't.
One the flip side, I love how you made Gravity, Sense, and Morph actually usable.