Not that far into the mod, but really loving it so far, when I was on the way to the sector 5 bombing, I was thinking "if this guy is good he'll put something at the end of the train tracks maybe a chest or a new fight" sure enough got a hilarious fight

. I really liked how in the opening mission time was actually running short too, especially when I restarted and lost cloud during the Scorpion fight, which really made me escape with like 45 seconds left. I actually got worried when I got into a random battle with 1:20 or so left. Really great work so far the only thing is the tutorial area didn't tell me how often we get the level ups, is it every 5 levels, so like lvl 15 is the first? Or I'm a bit confused on the sp level up system. Also I noticed a ton more dialogue changes, but they seem to be for the better and help clarify things, I also noticed some options which I'm guessing were skips but I didn't choose them. Really cool so far, I played the hardcore mod and I liked it too but it was more grinding/item management based, this seems more tactical than grindy but some item management too!
Edit: Oh I really like the touched up models too, I prefer the Chibi/originals style, I just wish they still had their mouths, it doesn't look weird when the camera is far away but when you walk right up to the camera it's pretty noticeable that slit/line for their mouths are gone.