[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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@rgmarks
No prob. I meant you should just physically attack the manipulated target. Use someone that deals low damage with their basic attack, like a tank or support.
 
I just downloaded the mod yesterday, and man, this is what I needed to re-experience FF7. It's hard enough that I'm not just blindly mashing buttons, but easy enough that I'm not crying. Not yet, at least.

Couple of things I noticed while playing on Steam on Windows 10, most recent patch and the hotfix:

  • Jessie did this thing where she kind of just... slid up the ladder in the reator, after the second Scorp fight. Right after we fought the scorp, she ran off and I got into a random encounter, and she wasn't doing her climbing animation. Not sure if that's just an error in this port or not.
  • Because of the new models, all of Barret's animations are off. He gestures and throws and hits with his gunarm, and threatens to shoot people with his flesh arm.
Super excited to see what the rest of the game has in store for me. Keep up the good work!
 
I just downloaded the mod yesterday, and man, this is what I needed to re-experience FF7. It's hard enough that I'm not just blindly mashing buttons, but easy enough that I'm not crying. Not yet, at least.

Couple of things I noticed while playing on Steam on Windows 10, most recent patch and the hotfix:

  • Jessie did this thing where she kind of just... slid up the ladder in the reator, after the second Scorp fight. Right after we fought the scorp, she ran off and I got into a random encounter, and she wasn't doing her climbing animation. Not sure if that's just an error in this port or not.
  • Because of the new models, all of Barret's animations are off. He gestures and throws and hits with his gunarm, and threatens to shoot people with his flesh arm.
Super excited to see what the rest of the game has in store for me. Keep up the good work!
That'll be the thing where Jessie is climbing a ladder but the player will get a random encounter or similar; when the game loads up the field again, it doesn't refresh Jessie's animation. This was in the default game as well, and should be harmless.

Barret's animations shouldn't be any different from the default game; the field model has the gun-arm on the same side as the vanilla one. There are a few times when in vanilla he'll use his gun-arm to do stuff like throw you your money for the bombing mission; those'll have carried over into NT. I don't remember any instances of him trying to shoot with his other arm, though.
 
@rgmarks
No prob. I meant you should just physically attack the manipulated target. Use someone that deals low damage with their basic attack, like a tank or support.
But man, i tried hitting the manipulated character on lucretia boss and they did not lose the manipulate stat. So its a bug? Or its supposed to be like this?
 
It should come off when you hit the manipulated character, unless they were hit with the fourth attack of Combo which inflicts Resist.
 
Ooh, manip and resist is cruel! I guess dispel (or death :evil:) is the answer?
 
Assuming that was the cause; you'd maybe need to be unlucky for the 4th hit of combo to land on a Manipulated target but if it does then Dispel will be needed. Or a KO.
 
Assuming that was the cause; you'd maybe need to be unlucky for the 4th hit of combo to land on a Manipulated target but if it does then Dispel will be needed. Or a KO.
Ahhh ok, living and learning =)
 
It should come off when you hit the manipulated character, unless they were hit with the fourth attack of Combo which inflicts Resist.
Hey chief, look at this, on genilka there is a enemy "Unknown 3" he hit me with "creepy touch" and manipulate one of my chars, i immediatly hit that char with a normal hit but the char dont lose the manipulate, something wrong?

Edit: I just manipulated Pollensalta on crater, and i keep hitting her with normal hits and morph hits until she died, and she never lost the manipulated status. Do you think there something wrong on my game? Im using your special patch that alters just the limit breaks.

Edit 2: Where can i find the "Iron Man"? I need to morph him =/

Edit 3: Trying to kill Protoroth but after the Illusion Field" my chars that dont have protection against frog/small gets stuck on this status, i used cornucopia to cure and didnt affect them. They die and i revive them, but they revive as frogs. This "Illusion Field" makes them permanet frog/small? And no, im not using resist.. Wait, this move has resist effect on it??? omg

Edit 4: Well, Aeris and Tifa were frogs and i used a holy torch on Tifa, and with aeris i used a cornucopia immediatly and BOTH(not only Tifa) of them were cured from frog/small. This is supposed to be like this?
 
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Small bug report. In the parachute into midgar part, there's a dialog option to "Start" or "Change Party members". Start leads to the party change screen whereas CPM starts the parachuting.
 
Hey chief, look at this, on genilka there is a enemy "Unknown 3" he hit me with "creepy touch" and manipulate one of my chars, i immediatly hit that char with a normal hit but the char dont lose the manipulate, something wrong?

Edit: I just manipulated Pollensalta on crater, and i keep hitting her with normal hits and morph hits until she died, and she never lost the manipulated status. Do you think there something wrong on my game? Im using your special patch that alters just the limit breaks.

Edit 2: Where can i find the "Iron Man"? I need to morph him =/

Edit 3: Trying to kill Protoroth but after the Illusion Field" my chars that dont have protection against frog/small gets stuck on this status, i used cornucopia to cure and didnt affect them. They die and i revive them, but they revive as frogs. This "Illusion Field" makes them permanet frog/small? And no, im not using resist.. Wait, this move has resist effect on it??? omg

Edit 4: Well, Aeris and Tifa were frogs and i used a holy torch on Tifa, and with aeris i used a cornucopia immediatly and BOTH(not only Tifa) of them were cured from frog/small. This is supposed to be like this?
The Unknown 3's creepy touch inflicts Manipulate + Resist; some other enemies also use combos where Resist is added to complicate the status ailment. To deal with it, Dispel can get rid of Resist and let you heal any other status ailments that were inflicted as normal. Resist is also lost when the target dies, though statuses like Frog are retained through KO. This is what's happening with Illusion Field as well.

I'll check Pollensalta, sounds odd she'd remain Manipulated when attacked physically but there's likely an explanation.

Iron Man can be found on the Left-Down path, the last few screens of this path.

Small bug report. In the parachute into midgar part, there's a dialog option to "Start" or "Change Party members". Start leads to the party change screen whereas CPM starts the parachuting.
Someone's mentioned that, I'll reverse the options.
 
Thank you, i have another question? There is some in game information regarding the items necessary for the ultimate weapons? I only got the gospel spark by chance, i was just walking  and saw that light and found it. But the others items? How can i find it? Or do i have to explore by my own? If that is the case its ok. =D
 
You'll find the majority of the other items by beating bosses in the mod (but not the Extra Battle ones).
 
Speaking of items from enemies - I noticed that the unknowns in the crashed gelnika (can't remember which one) had a save crystal as a rare steal (pretty funky) :)
 
Forgive me if this has been answered, but I just received the Champion Belt. It says it prevents [Auto-Crit]. So I'm assuming this negates Deathblow, or it prevents the enemy from using automatic critical hits?

Thanks.
 
What it does is make the wearer immune to a status called 'Lucky Girl' which was originally only given by one of Cait's Reels on his Slots limits. In NT, some items (and in the .exe patch certain other Limits) can give this status but rather than list it as 'Prevents Lucky Girl', which might not make sense to people who don't know about this status, I went with 'Prevents Auto-Crits' instead. Deathblow will work as normal. Maybe I should rethink the wording of the Champ Belt.
 
Kudos Chief on how pure evil you are regarding the level 4 limit bosses - I just can't seem to beat them, even at level 80.  Any hints would be awesome.
 
@lappers84
Well, for starters, make sure you experiment with all sorts of materia and party (limit) combinations. Test out what kind of spell combos work best for your play style. If all else fails, you could always aim for lucky 7s.  :wink:
 
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