[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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That's an oversight. Some of the new key items replaced the old Midgar Parts ones but I clean forgot that the code for placing the 'parts' is still there. You might need to reload the save, I'm afraid; or I could add a special temporary handler to add the lost Key item(s) back to your inventory?
Nah I saved before fighting the boss as I expected a challenge :D. I made sure that the micro engine was the item that disappeared before posting the bug report.
 
Do I need to include this flevel hotfix in the Catalog, or is this just for those already started with your mod and at this spot?
 
hey

can i get that boss added to that keycard chest in the sierra building please
 
Do I need to include this flevel hotfix in the Catalog, or is this just for those already started with your mod and at this spot?
It has a fix for the Midgar Model puzzle to prevent the loss of Key Items in the first place which should be handy. It also has the more important fix for the wrong scene soft-lock in Dark Cave, if the previous flevel patch hasn't been applied already. If the previous patch wasn't put into 7H, then it's definitely worthwhile.

hey

can i get that boss added to that keycard chest in the sierra building please
Why do you want a boss there?
 
So I applied the hotfix for the mug problem, still targeting myself somehow. But then again I'm using the 1.35 IRO for 7th Heaven, so it's probably overwriting the flevel. Any way to go about fixing this?
 
Thanks. No Tifa was using it, but you're right 7H was most likely overwriting it.

Thanks.
 
Not yet, I've been working on one on and off but progress has been slow.
 
So I've been playing a lot, and um... it hasn't stopped raining, ever. When I go inside any of the houses in the City of the Ancients, or do anything, it just doesn't stop raining. I tried turning off the weather effects, but it kept raining.

What should I do?
 
Try resting at an Inn and then going out into the next screen (Kalm for instance). That should hopefully disable the variable that handles it. Once it's disabled, deactivate the effect at a save point and it shouldn't turn on again.

Although this means that there's another screen somewhere that allows for the rain effect to be carried out onto screens that shouldn't have it. I'll need to deal with that.
 
I occasionally get bored and browse insanedifficulty and look at the mods there and saw this one. Thought it might be interesting to try, but I noticed the file in the link to the item database is missing and can't be downloaded. Will that be fixed at some point?
 
I occasionally get bored and browse insanedifficulty and look at the mods there and saw this one. Thought it might be interesting to try, but I noticed the file in the link to the item database is missing and can't be downloaded. Will that be fixed at some point?
I'm about to start a week's holiday once my night shift tonight is done so I'll be working on finally getting that updated database finished; the one floating around right now is out of date and doesn't have correct information on it which is why it's down just now.

Where is the New game + installer?
There isn't one yet. My plan is to finalise everything in NT for the 1.4 build and then start work on a New Game+. It'll be functional as a stand-alone mod that can be played as a New Game (albeit with easier starting areas & a stock selection of equipment and starting at a pre-determined level) but the purpose would be to have NT save files carry on over into it.
 
Oh perfect, so glad I did not ng save over my main file. I'm having a lot of trouble finding weapons for the ultimate weapon exchange, is there like an area of something where those drop? For example, oritsuru, looked like I missed the drop from hojo, any possible way of recovering it?
 
You can Morph Oritsuru from Zombie Dragons in the Crater; a lot of the strong solo monsters down there will morph into a weapon.
 
Gotcha. Also, is the leagues complete or is it only to brawler still? I've completed a couple times but the rest will not unlock
 
There's still only two leagues, I'm afraid; that piece of content fell by the wayside a little. I'll have it finished for the 1.4 build, though.
 
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