S
Skirmish
Guest
Just tested the fight again while letting LANUV and LUPER keep their buffs and it's definitely something to do with the arms. Maybe this fight can't handle more than one thing dying at the same time or something?Hmm, not sure; I was watching a stream recently where Lanuv and Luper died first unless I'm remembering it incorrectly. I imagine it's tied to the arms in some way though, that's where the problem is likely coming from. As for the typo, it might be due to a long name causing the text to run on but I don't think there's any mention of a long name in that particular line. I'll have a quick look at it.
In slightly better news, I figured out why the Fort Condor Teleport NPC was tripping up for some people so that'll hopefully be up and running once it's patched.
I guess I'll try single targeting Jenova JUNOA and see if that just finishes the fight like that or if it still soft-locks. Either way the fight still needs to be looked into.
EDIT: Single targetting Jenova JUNO's main body results in her dying normally and progressing to the next fight.
By the way does using Knights of the Round on Jenova JUNO buff Sephiroth's HP in the next phases?
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