[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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Thanks for the quick reply.

Hmm so no clues for the piano, best get back to scouring Nibelheim then  ;D, When I defeated the lost number replacement he said a number at the end of the fight, I'm wondering if that has anytihng to do with it?

Also, was the Letter to soldier sidequest removed?
 
Thanks for the quick reply.

Hmm so no clues for the piano, best get back to scouring Nibelheim then  ;D, When I defeated the lost number replacement he said a number at the end of the fight, I'm wondering if that has anytihng to do with it?

Also, was the Letter to soldier sidequest removed?
Yeah, it was removed in the end. Think it's still mentioned in the materials.
 
Hey sega chief it's been a while since i played but im rehooked all over again. I just hit the midgar revisit and i had my sights set on the curator seeing as he destroyed me when i tried to fight him the first time through the shinra building. It was long, tedius, frustrating and overall a total pain, took me about 3 1/2 hours to get my first good attempt where i was wiped by his murderous final attack =/ i didnt like that seeing as he cant be sensed. then another couple hours i finally got him, 1 party member down and the remaining at about 200 HP after the final attack, it was exciting and a weight was lifted. Then much to my dismay, the chest inside contained..."Nothing!" is this normal? i read posts from people saying they got some engine thing, which i did not get. not to mention as soon as i left the room, he was respawned and i couldnt move without initiating the dialog with him. Can you please explain to me what the point of that fight is, and if i missed something? As it stands, it was a ginat waste of time as he gave no ap, xp, gil or items. Thanks in advance.
 
Hey sega chief it's been a while since i played but im rehooked all over again. I just hit the midgar revisit and i had my sights set on the curator seeing as he destroyed me when i tried to fight him the first time through the shinra building. It was long, tedius, frustrating and overall a total pain, took me about 3 1/2 hours to get my first good attempt where i was wiped by his murderous final attack =/ i didnt like that seeing as he cant be sensed. then another couple hours i finally got him, 1 party member down and the remaining at about 200 HP after the final attack, it was exciting and a weight was lifted. Then much to my dismay, the chest inside contained..."Nothing!" is this normal? i read posts from people saying they got some engine thing, which i did not get. not to mention as soon as i left the room, he was respawned and i couldnt move without initiating the dialog with him. Can you please explain to me what the point of that fight is, and if i missed something? As it stands, it was a ginat waste of time as he gave no ap, xp, gil or items. Thanks in advance.
He doesn't drop anything; the whole thing was mostly just for the challenge. The micro-engine drop was an accident from when an Air Buster enemy was stationed here instead as part of the Dark Cave sidequest (this key item was moved elsewhere). He's also not supposed to respawn afterwards so I'll get that fixed up.
 
Ah ok, well I'm still proud of murdering his ugly face, took forever and I never want to look at him again :) kudos on creating such a cruel SoB of a boss. When is Aerith's final limit obtainable? It doesn't say in the documentation and I wasn't able to get it when i tried before the midgar raid. Is Tifa's final limit the only one that isn't available in the current iteration? Lastly, some pieces of equipment have (flavor?) text that doesn't really say what it does, is there any place to find out what they do or is it just trial and error to see what you can find?

Edit: I also just watched a video of someone fighting the turks in the train tunnels during the midgar raid, did I screw up BAD by not fighting them in the gelnicka thus making them not appear down there? Or was the fight removed?

Edit 2: Going through the ancient forrest just now i had to fight a ho-chu and after like 2 turns, he started using his soul move berserk/heal thing after everytime i hit him, as if it was his counter. I watched a recent video of someone who did it and he only used that move 1 time shortly before he died. Is this normal and if so is it because i am doing something wrong?
 
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Ah ok, well I'm still proud of murdering his ugly face, took forever and I never want to look at him again :) kudos on creating such a cruel SoB of a boss. When is Aerith's final limit obtainable? It doesn't say in the documentation and I wasn't able to get it when i tried before the midgar raid. Is Tifa's final limit the only one that isn't available in the current iteration? Lastly, some pieces of equipment have (flavor?) text that doesn't really say what it does, is there any place to find out what they do or is it just trial and error to see what you can find?

Edit: I also just watched a video of someone fighting the turks in the train tunnels during the midgar raid, did I screw up BAD by not fighting them in the gelnicka thus making them not appear down there? Or was the fight removed?

Edit 2: Going through the ancient forrest just now i had to fight a ho-chu and after like 2 turns, he started using his soul move berserk/heal thing after everytime i hit him, as if it was his counter. I watched a recent video of someone who did it and he only used that move 1 time shortly before he died. Is this normal and if so is it because i am doing something wrong?
Aeris' limit is available on Disc 3 I think, after visiting the bottom of the North Crater once. Tifa's is unavailable at the moment pending a rescript, and Cid's as well though that's been done.

There's size limitations on the kernel and I tried to keep everything as compact as possible; some effects are too complicated to describe briefly (like the Relic Ring or Curse Ring) so they've been made into flavour text instead or some effects were omitted from the more complex pieces. The Midgar Turks should appear, but the option to skip fighting them only gets made available if you did the Wutai sidequest (and possible Gelnika as well); there is a way to miss the event trigger but I tried to fix this. I guess it didn't work.

Ho-Chu seems to be activating it early, or maybe damage output is so high it's knocking him into his enrage AI early. To beat that, you can prevent it's activation entirely with the Berserk status I think. He should drop a Master Fist. In the update, he won't be a random encounter anymore but a fixed encounter; I'll look at his AI as well, I think it's a copy of Materia Keeper's scripts.
 
Awesome thanks for the help. Is the bottom of the crater a trigger for most lvl 4 limits? I haven't done it yet and none seem available yet so far.No matter the snags, i still love this mod, it breathed new life into my favorite game in history. Keep up the awesomness!

Edit: Are you now or will you soon be finished with the full changelog? Going through blind is scary, i dont want to miss anything important!
 
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Hey Chief, is there anything we can junction to Elemental to gain Hidden on our Strength strikers?
 
Awesome thanks for the help. Is the bottom of the crater a trigger for most lvl 4 limits? I haven't done it yet and none seem available yet so far.No matter the snags, i still love this mod, it breathed new life into my favorite game in history. Keep up the awesomness!

Edit: Are you now or will you soon be finished with the full changelog? Going through blind is scary, i dont want to miss anything important!
Yeah it was used as a catch-all for most new events but I'm going to roll back the requirement to just be Disc 3 or for some other things to be available earlier. The party-swap mechanic needs it though as I haven't scripted North Crater to handle different party leaders at the split-up junctions.

Hey Chief, is there anything we can junction to Elemental to gain Hidden on our Strength strikers?
Yeah, you can equip elemental to various non-elemental Materia to get the effect. Status Materia should do the trick but note that some don't work. Someone made a list a while back of which ones work and which don't.
 
Is there anything important/missable at the split up in the crater? i knew about the exploit in the base game and i dont know if you fixed that, i just dont want to miss a great item because i didnt know it would be there =/
 
In NT, all items given are fixed and I don't think they're based on what you can actually find down there. Nothing missable is dished out either.
 
And that is why i love this mod =D Missables are my biggest nemesis in gaming, love the lack thereof in this. Thanks again. I'm not sure of the specific circumstances but are you aware that summons can be used more than once per battle? At first i thought it was only if that character died then was revived, but then I was able to regardless. Maybe its when paired with quad magic, not really sure.

Edit: Is there no magic materia that gives a lvl 4 bolt spell like the ones given by planet and contain?
 
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Yeah, Quad seems to kill the single-use thing but I don't think that's something I can fix or get around unless I edit Summons to be incompatible with Quadra (.exe maybe).

There's a restriction on space for spells in the kernel. I think as far as tier 4 damage spells go, having a Water and Holy element spell was a priority but it cost Poisona and I think Mini/Toad needed to be condensed into one spell to get the space I needed. Remove/Death was also condensed, having the same effect, to produce space for Osmose to handle early-game MP issues.

Tier 4 spell elements that are covered are: Fire, Ice, Earth, Wind, Holy, and Water. That leaves Bolt, Poison, Gravity, and Hidden; Hidden is covered by Shadow Flare and Pandora's Box, while Gravity is 'unique' and doesn't act the same as the other elemental spells. That leaves Bolt and Poison being left out; I'll consider what options are available and see if I can change that but whatever ends up happening would need to be at the expense of current spells.
 
Chief is it possible to still trigger Lucky Seven Fever? I was just thinking about it but I've yet to try it, mainly due to it just slipped my mind until just now (since I'm off to bed at the time of this post, just a random thought I had as I was settling in).
 
In NT, all items given are fixed and I don't think they're based on what you can actually find down there. Nothing missable is dished out either.
When I reached the bottom of the crater after going the right path only, Red would give me an MP Plus Materia. Yuffie did too. If I ignored the characters the first time I reached the bottom and then did the other two paths before talking to them, Red would give me a Circlet instead. All the other characters gave the same things.
 
Chief is it possible to still trigger Lucky Seven Fever? I was just thinking about it but I've yet to try it, mainly due to it just slipped my mind until just now (since I'm off to bed at the time of this post, just a random thought I had as I was settling in).
It can, yeah.

When I reached the bottom of the crater after going the right path only, Red would give me an MP Plus Materia. Yuffie did too. If I ignored the characters the first time I reached the bottom and then did the other two paths before talking to them, Red would give me a Circlet instead. All the other characters gave the same things.
I must have missed something in the script. I'll get fixed.
 
I just got to the bottom of northern cave and nobody gave me anything when I spoke to them. Is it when they're gathered at the point of no return? I visited all 3 paths before I spoke to them, did I miss my chance?

Edit: I think I read in a previous psot, but whats up with the piano in nibelheim after the bottom of the crater the first time? Is the Premium Heart not available right now?
 
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I just got to the bottom of northern cave and nobody gave me anything when I spoke to them. Is it when they're gathered at the point of no return? I visited all 3 paths before I spoke to them, did I miss my chance?

Edit: I think I read in a previous psot, but whats up with the piano in nibelheim after the bottom of the crater the first time? Is the Premium Heart not available right now?
When everyone is at the bottom they should give you one thing when you talk to them. I'm redoing tifa's sidequest so that'll be available soon.
 
If I went down the other paths could that possibly get screwed up? None of them give anything, ill go try again but it seemed like it was a no go. In where is the thing, both w-magic and hp plus should be obtainable on those paths as well, I scoured all 3 paths to no avail in regards to them.

Edit: Guess i didn't quite scour enough XD my bad, found w-magic.
Edit 2: Wow great spots for both, should have looked harder the first couple times XD As for the items from talking to everyone, still no luck there.

Edit 3: I feel like I muse be doing something wrong, my damage on almost everyone feels really bad, but maybe I'm just crazy.  But a morph from tifa deals like 80 damage to a dragon zombie, when it can't be sensed, how are you ever supposed to morph rediculous enemies like that for the ultimate weapon materials? The conformer would work but you have to morph big bads to get it right? I feel like morphing 1 creature of a large stature like that would take hours to do while avoiding killing it. Am I missing something?

Edit 4: Just came across what I assume is a bug. Went to fight the mimic and early on I used resist to counter the crazy status move and when she used L3 Defence down(I think is what it was called?) they all resist it but the red flashing continues so far indefinitely and the fight will not continue. I'm going to try to do it without resist and see what happens. (I did it fine without resist and it didn't happen again)

Edit 5: I can't remember what the document i read about it said, but what is the deal with master materia? I got a master command and master magic from the huge materia, went to try again after i mastered 1 of everyhting again. The command one gave me another master, but the magic did not. Is that all intended?
 
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