[FF7PC] Phoenix Rejuvenation Project (Discontinued, use Unified Model Installer)

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Really?! Hontoni honto?...( pardon the jap. pun I was watching some animes before posting this)

Wow that'll be great! Considering APZ Battle Model rocks the Game...It would be great to see the model walking and interacting in the world map..That would be so COOL!!!

thumbs up to you and to all the great Modders out there....Qhimm Sir You have made an awesome forum to not only revive but to REPLENISH an already great game..


FFVII-PRP crew You deserve more than thank you's and praises.... You Totally change FFVII history...other than the compilations and games of course..:3

To the old and Young modders.......keep shaking and baking new things...Kinda like Alchemists...(FMA fan)


Waiting for the FFVII PRP...now!
 
I have been messing with the models in MAX and Kimera..
I am wondering..
If anyone knows how to set the lighting in MAX...

Since back when i was "porting models' (no longer doing that...) I the CC model I had was fully textured.. so i could just use vertex lighting..

but now that i am using the Cloud from here(the PRP project)... the only textures he possesses is his eyes and belt..

I am wondering how i can make the lighting better in MAX.. so i can see what i am doing better, make it look like the in game model if possible... and show some better screen shots.

I can always convert the 3DS. File back to kimera.. but i am sort of bad at cutting up the model at the moment..... I am learning!
 :lol:

 :wink:

Also..

i don't  know why this is happening, but when  i pull the models from the field lgp..
many of their textures just up and disappear..
For example, my vinny has no face...  :-( :-(

Which makes me very sad.. cause he is sooooo cute, when you chibify him... I just can't find his face..... xD
 
NPC reconstruction patch uses battle models as field models.
-and there are custom made npc models to go with it as well-

rejuvenation project is all made by hand
 
NPC reconstruction patch uses battle models as field models.
-and there are custom made npc models to go with it as well-

rejuvenation project is all made by hand
I can't say that this project made by hand :|It's just a new version of PRP with more rebuilded models  :-)
 
I find Clouds Standing animation with his arms out very wide. Weird haha. as well as Wedge's and probably other people as well.
I agree!  It always bugs me especially much when I'm using a sephiroth patch, since Sephiroth's standing animation is especially narrow.  I went in to modify it in Kimera and now it looks great for standing, walking, and running, but all the other animations like grabbing his head in pain, kneeling with one hand on the ground, etc. can look funny at times.  I think I modified the underlying model as opposed to the specific standing animation...or something.

Edit: Yep, went back and checked and I see that I modified it on the left hand side of Kimera, which modifies the underlying model and bone structure, while I really should have modified it on the right hand side in the frame options, which modifies the animation.
 
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the new models are very good, I like that you are faithfull to the original cloud design/drawing
 
looks great, nice to see the buster sword return to is back!

only thing is the models look a lot softer without any lighting on them, they look like they been made out of clay lol

but it does look good cant wait to see more...
 
I'm all for making the models look better, but they look so weird compared to everything else in the game, especially when you run into non updated NPC's, and because the proportions are different, animations look really strange, just doesn't look good IMO!
 
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These models aren't good at all! The originals are so much better, these new models look so weird compared to everything else and when you run into non updated NPC's you stand out like a sore thumb! NO NO NO NO....
I may agree with you, mostly.
But, that doesn't give you the right to attack their work like that.
That is not constructive criticism. I may not like PRP, cause i am a die heart chibi fan.
But, this mod still has its credit. So don't go blindly attacking them, just cause you don't like it.
 
These models aren't good at all! The originals are so much better, these new models look so weird compared to everything else and when you run into non updated NPC's you stand out like a sore thumb! NO NO NO NO....
That's more like an opinion then critism :x
 
These models aren't good at all! The originals are so much better, these new models look so weird compared to everything else and when you run into non updated NPC's you stand out like a sore thumb! NO NO NO NO....
That's more like an opinion then critism :x
I don't think it's an opinion, so much as a failed attempt at trolling [/offtopic]

Keep up the good work!  I'm looking forward to this next release.
How many models would you estimate are left to do?
 
Going back to the topic....Would this update fix the missing guns of the avalanche members during Bombing Mission? I mean they look really stupid when they're holding nothing and it makes firing sounds anyway...

Hope you can fix this...
 
Going back to the topic....Would this update fix the missing guns of the avalanche members during Bombing Mission? I mean they look really stupid when they're holding nothing and it makes firing sounds anyway...

Hope you can fix this...
Um... im trying to think where you mean? Where exactly are they suppost to have guns?
 
when you are going up the pillar, i am assuming.. the just have their arms extended, and a gun shot sounds.
But, they are not holding any guns.

I think thats the one he is talking about.
.. but that isn't in the first mission is it?
XD
 
But when you are going up the tower the avalanche members aren't fighting because they're all wounded, the gun shots are coming from Barret, right?
 
Well..Im not good with posting in-game pics..But to scratch that I think that was the train escape after meeting with TiFA...( sorry for the commotion..there whoops!)

I think they where carrying something...Especially when they're wearing disguises ( which by the way hasn't been modified by FFVII-PRP ..The detective and the one in shinra guard outfits that waves thier hands in th end?)...I thin that's when I notice they're suppose to be holding something..

And the first battle with the guards...after you meet with them just before the battle swirl the other guard in the right goes missing earlier... And hopefully the people at Mideel, Wutai and Bone Village will get the PRP treatment too...since the Midgar people did get some except at Aerith/s ( Sector 6 or at the Wallmarket..perhaps?)

Hope this clear a lot of things! Ganbare!!!
 
Yeah... I don't think they are 'Supposed' to be carrying anything  :roll:
 
Well I must say I LOVE this mod.   :-D

Is there anyway you could host just the .lgps?  The install process takes a wee bit of time and I install patches/mods to the .exe directly sooo...   :roll:


Also, chibi and PRP are apples and oranges.  I like chibi just for world_us.lgp, but I like the detail that the character models are given.
 
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