B
Borde
Guest
Well, on Kimera individual vertex coloring is not possible (well, it is in fact, but in a very hackish way). You can however bake some pre-computed lighting using up to 4 light sources. You can also try to keep the original shading (that's usually quiet better than what you can do manually) by using the palletized model. This mode is not very reliable though and tends to produce somewhat unexpected results.
Anyway, I think the idea behind this movement was remove the inconstencies in shading caused by the baked lighting. Personally, I prefer to keep it though.
Anyway, I think the idea behind this movement was remove the inconstencies in shading caused by the baked lighting. Personally, I prefer to keep it though.