[FF7PC] Phoenix Rejuvenation Project (Discontinued, use Unified Model Installer)

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After i updated to the latest using the char.lpg from page 20 and the 01.lpg from the OP, i started to see many white parts such as sephiroths hands when hes holding a book, some random NPC heads... Is this an error, or did i do something wrong?
 
Before i texture this

What do you guys think

16750_1084951544119_1836309686_163627_6222761_n.jpg


*note* I already know about the claws not being on the model - Renderring error*
 
Here are some of the errors that i have. Notice the white areas on some of the characters.
white%20hair%20type%201.bmp

white%20hair%20type%202.bmp

white%20hair%20type%203.bmp

white%20hair%20type%204.bmp

Did i do something wrong?
 
I had the white blobbing errors also

I fixed these by running the ff7 config...

Make sure that you are not using direct 3d acceleration.....

save and close.....

re run the reg file for aali's driver....

This fixed the problem for me.......
 
i also got the white head thingy. is that really gonna happen? or i did something wrong? and why can't i use materia, equipments, and item all of a sudden? they seem to be in grey fonts and i cannot choose them when im in menu.. please help me..
 
Woah woah.  That sounds like a kernel issue.  I use ff7music so I just copied over the .lgps into my data folder and issues like that could literally would never happen.
So I know if you copied and renamed the lgps over then uninstalled that would solve that issue but there may be features I don't know about you want with the installer.  If I knew more about it I would offer some better advice.
 
sorry for not giving enough info. when i installed the game, i chose the maximum like everyone recommended. i also installed the ff7 prp and its new release char.lgp. but when i continued my saved game, that bug happend and i dont know what to do. i tried reinstalling the game and continue my saved game but the bug was still there..

hope my additional info helps..
 
After reviewing my model of the guard scorpion i posted the other day,

I started thinking it looked rather like a toy, And got the crazy idea....

What would the Guard Scorpion look like as a CYBORG....

Here's a preview of where am am at with this model

16750_1086198815300_1836309686_166100_1826263_n.jpg
 
1 question. i succesfully converted my characters in the field. but when i go to the world map, it's still chibi. did i do something wrong?  :?
 
World map models are in the wm_us.lgp, so you most also put your model there as well as the char.lgp.
 
is that so. but where can i see that? there are only 00.lgp (char.lgp) and 01.lgp (menu_us.lgp) right?
 
01.lgp is the wm_us. The prp doesn't change the menu
Wrong to both of them
00.lgp is the char.lgp and chocobo.lgp and 01.lgp is the rest on the mini games and the menu and the world LGP's
People who move the 00 & 01 LGP's lost about 20 models or so
And a mod Menu
 
So i don't need to convert oo.lgp -> char.lgp and 01.lgp -> world_us.lgp?

Edit: can anyone tell me how to fix the white hand thingy in ff7 prp?
 
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So i don't need to convert oo.lgp -> char.lgp and 01.lgp -> world_us.lgp?

Edit: can anyone tell me how to fix the white hand thingy in ff7 prp?
Try running ff7config.

Disable direct 3d hardware

Re run aaliis reg file

and run ff7 as admin.


*if using ff7music. Run that first but manually start ff7 as admin
 
00.lgp is the char.lgp and chocobo.lgp and 01.lgp is the rest on the mini games and the menu and the world LGP's
People who move the 00 & 01 LGP's lost about 20 models or so
And a mod Menu
Thanks for the correction ice_cold. I never had luck with the prp.exe, so I never knew that the mini games & menu had been moddified.
 
hey there, I've been having the same issues as most with the materia flickering, and I've tried replacing the materia model, but it *still* flickers. When I read the thread, I discovered that this was put into the animations on purpose, so my question is, in which animation file(s) is the blinking contained? And if I were to remove it, would I need to replace or delete the animation files?

Also, field Barret's face seems to encounter similar flickering. Is this also caused by an animation file? And if so, which one?
 
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