[FF8PC-2000/Steam] FFNx FF8Music (original files from PS1) (1.5)

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Okay thanks, I will try to reproduce the issue on my Steam installation.

Unrelated, but I try to add cross music volume fading to FFNx, because currently the game does not implement it, and volume changes can be abrupt sometimes. More soon :)
 
Hey so, i don't know if you're aware (and again, i don't know if there's any correlation between), but i've read that the FF8 Remastered on Steam is broken right now due to a windows update, i guess of May 2020, and it haven't been fixed.
The "broken" thing is similar to what happend to me: game runs at something like 20FPS making it very bad to play.
I haven't tested it myself since i don't have the Remaster, but i read a lot of comments about this on the Steam reviews.

It's really a straight guess: if those problems are somehow correlated, maybe windows is to blame...

Thanks for the attention btw. :)
 
Okay I'm able to reproduce the issue, I think I have already a fix for that :)


I reworked the external_music plugin for FF8 entierely. Now ambients sounds (rain, wind, sea...) can be modded with any music format. FF8Music pack already contains replacements for choirs.
Also now FFNx take care of volume changes completely, because the game does not handle this correctly (bad timings, no sync...). Also crossfade will be correctly implemented with volume changes.
It is ready soon...
 
@myst6re,

The FPS is now stable and the game is playable with the music working as it should!
Thanks a lot for your effort! I saved the archives and write a tutorial for myself for the time to play the game.
I'm a little busy right now but anyway, you helped a lot.
FF8 port on PC seems kinda bad, but i can deal with it now that at least the music it's fixed!  ;)
 
Glad it is working!

I have more fixes to come, I will let you know when the next Canary is out
 
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Two new items are added to known issues list:

  • The intro of the landing is playing on GGU battle, wait for the next FFNx release for the fix
  • Horizon Concert does not work properly, remove "concert-" prefix from "concert-*.minipsf" files to fix this, or wait for the next FFNx release

The last FFNx canary solve that (beta).
 
Hi,

I have installed it for have better music but that make lot of bugs. Screen flashing with blacks polygons on my computer with the Steam version 2013.

And I don't find the Rose and Wine mod.
 
Hello, I think that's an issue with FFNx. You can change the renderer to DirectX 11 or OpenGL in FFNx.toml :)

If it happens again, please contact the FFNx team Here or on the Qhimm discord
 
Hello,

First of all, thanks a million for everything you're doing and it's amazing to see that there are still dedicated people doing a better job than SE for FFVIII!

I have an issue with this mod: it plays every track two times with an offset of one or two tenths of a second between the two, for almost every music. I've tried to test different FFNx settings regarding the audio, but no luck so far.
Here are my current settings (only mentioning potentially relevant settings):
Code: [Select]
Code:
use_external_music = trueexternal_music_resume = trueexternal_music_sync = falseexternal_music_path = "psf"external_music_ext = "minipsf"he_bios_path = "psf/hebios.bin"
Here is a short sound capture I took of the issue (I'm in Timber): https://www.dropbox.com/scl/fi/1tdjqmr4g2bfit7jyluq9/Timber.m4a?rlkey=8quu75oj08ekflwizrlmgin9y&dl=0
Do you have any idea what might be the cause?
 
Hello,

First of all, thanks a million for everything you're doing and it's amazing to see that there are still dedicated people doing a better job than SE for FFVIII!

I have an issue with this mod: it plays every track two times with an offset of one or two tenths of a second between the two, for almost every music. I've tried to test different FFNx settings regarding the audio, but no luck so far.
Here are my current settings (only mentioning potentially relevant settings):
Code: [Select]
Code:
use_external_music = trueexternal_music_resume = trueexternal_music_sync = falseexternal_music_path = "psf"external_music_ext = "minipsf"he_bios_path = "psf/hebios.bin"
Here is a short sound capture I took of the issue (I'm in Timber): https://www.dropbox.com/scl/fi/1tdjqmr4g2bfit7jyluq9/Timber.m4a?rlkey=8quu75oj08ekflwizrlmgin9y&dl=0
Do you have any idea what might be the cause?
Do you have the DLL of Rose and wine in your FF8 installation? Maybe there is a conflict with Rose and wine, be sure you uninstalled it before using the FFNx layer
 
FFNx FF8Music is now available in the mod manager Junction-VIII
 
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