C
Callisto
Guest
JohnnydarkPT: The slowdown issue you described seems to be related to a Windows 10 Update from May 2020. It has been reported by several users on the Steam forums, for example here, or here. There is no official fix yet, but if you follow the links, there are workarounds you could try. Personally, I am not affected by this, so I don't think it's caused by the mod.
The amount of Fastitocalon-F cards required to make a Potion is indeed a little mistake in Remastered that must have been there from the beginning. It seems to be the only incorrect Refinement though, and probably the one that matters the least, but it'll be fixed soon. Thanks.
Helm_Smasher: Yes, it should be possible to remove the SeeD Lv fluctuation, but I haven't looked properly into that yet. I guess I would rather reduce the amount of battles required to increase your SeeD Lv though. I agree that it always been a slog if you try to raise it that way. For now, I would recommend doing the SeeD tests from the menu, as it's way faster.
In regards to the Dollet raid, yes, it has some tough random battles here and there, but that's intentional so it's not too easy to get the max Attack and Spirit score shortly after SeeD graduation, pushing the urge to flee from battle, which results in a lower score. The Squeeze attack from the Anacondaur is admittedly a little too powerful though, so its base power will be lowered for Standard Mode. As for the Elite Soldiers, reducing the levels for those that appear in the Communication Tower should do (they are at Lv 12 there, compared to Lv 8 elsewhere in Dollet). Thanks for the feedback.
The amount of Fastitocalon-F cards required to make a Potion is indeed a little mistake in Remastered that must have been there from the beginning. It seems to be the only incorrect Refinement though, and probably the one that matters the least, but it'll be fixed soon. Thanks.
Helm_Smasher: Yes, it should be possible to remove the SeeD Lv fluctuation, but I haven't looked properly into that yet. I guess I would rather reduce the amount of battles required to increase your SeeD Lv though. I agree that it always been a slog if you try to raise it that way. For now, I would recommend doing the SeeD tests from the menu, as it's way faster.
In regards to the Dollet raid, yes, it has some tough random battles here and there, but that's intentional so it's not too easy to get the max Attack and Spirit score shortly after SeeD graduation, pushing the urge to flee from battle, which results in a lower score. The Squeeze attack from the Anacondaur is admittedly a little too powerful though, so its base power will be lowered for Standard Mode. As for the Elite Soldiers, reducing the levels for those that appear in the Communication Tower should do (they are at Lv 12 there, compared to Lv 8 elsewhere in Dollet). Thanks for the feedback.