My second attempt at replacing a char with sephy

  • Thread starter Thread starter Xelane
  • Start date Start date
Status
Not open for further replies.
I would like one that i can control much more than one that does what he wants.

Though i'm a bit discouraged since i've been trying for about a week and i'm basicly at square 1.

I need to figure out how to actually work all of these programs or something.

btw i may be too tired to remember what prC is so for now i'll have to ask: what is that?
 
Proud Clod and most of it is just trial and error but in the end its usually worth the effort because not only have you done something but you've learned something too
 
i see your point, so zack what is it that you think i may have done wrong?

i mean with switching cait sith and sephy
 
there are 2 things that can go wrong

 the first is not copying the **ab file no i have no idea what it does but its inportant because if you dont copy it the game crashes

 the second is not removing all the old files of the original character or not replacing them all

the absolute most important for the the intial switch are

**aa
**ab
**da

solong as you copy those 3 you will get the stance of the character you want and the game will load it
 
Hey zack was sephiroth using his own weapon when you swapped him ofr cait sith or was he using a megaphone? i can't tell from the angle of the picture

and if he was using a megaphone how would i fix that?
 
hes using the megaphone but thats easy to fix you just copy across sephy's **ck-**cz's
 
it looks like i successfully replaced all of cait sith's files with sephiroth's....with the exception of one

the sada file (which is now named ryda to be read as cait sith's) doesn't appear to be doing what it should. In kimera it is read as "not a valid p file" and in biturn it is viewed as an ff8 model (why?)

i have no idea what the cause for this is...

also if it helps, kimera gives me error 9 when trying to view it
 
**da are animation files you just copy them and rename them by hand cause no program as far as i know can edit them as of yet

as for using biturn for the testing the stance should show up right if you've copyed it right
 
I finally got it

thanks for all of your help zack

now all i need is to make him invincible...well maybe

i don't know if an invincible char wud ruin the game for me
 
Last edited:
I wanted to figure something i just noticed out.

In battle vincent does turn into sephy like i wanted BUT if i choose to give vincent death penalty he turns back into vincent with all of his regular animations. I'm not complaining as it makes it easy to change him back if i wanted to.

I just wanted to understand why this happens, the only thing i know about it is that death penalty is probably one of the weapon files that was left alone when i copied all of sephiroth's files over vincent's.

also, can someone help me figure out how to make a character's AI read it so that they are invincible?

NFIT said that i would be able to do so by copying 3/4 of sephy's initial script and putting it in another char's AI. problem is that they all have puzzle piece-like info...in wallmarket if i look in pre-battle then some chars have info there, while almost all the other's do not, the same seems to go for the others as well...so any help there is appreciated.
 
the switching back has to do with the fact vincent has more then 1 model because he has different animations for different weapons

 as for the invincable thing i would think have a look at the ProudClod.dat file it has the required op codes for things like that
 
oh i see, now i remember seeing vincent's multiple models...that coincidently makes him even more ideal to replace than sephy.

about proud clod, i thought it only edited enemy data? i don't remember any options for editing my own character data.

well i guess i can look again

edit: also, why is it that you seem to come when needed then when it's all over you just kinda disappear? it's like ur superman lol. you fly away to wherever you are needed  :-D

yea the files are there but i don't know how to use em -.-


Actually it looks like a copy these numbers here job, but i don't know how i would edit the numbers...
 
Last edited:
Well i know that i mean i don't know how i would change my character's data into what it needs to be in order for it to getthe results i want.

and yes wallmarket can alter char ai but i can't figure out where the values for 4024, 4028, and 4029 are which are the ones that i need.
 
Status
Not open for further replies.
Back
Top