[REL/WIP] Felix Leonhart's Enhancements

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All the remaining textures lay inside a folder, so no problem with that. The only thing is that sometimes it's hard to find their location ingame
would these be esier to find if you edited them to a bright illuminous colour to make them stnd out like a sore thumb
 
Hi guys !

Well, i have an issue for battle scenes. I have the latest Aali custom driver. What we have to do? I listened something to convert PNG to LGP.

I followed phillman tutorial but i don' t understand some steps notably with "the copy paste with transparency". Please, I need a perfect tutorial for this battle scenes.

World map scenes work perfectly due to the good tutorial of Felix:P

Thx
 
@sequence you don't have to convert them to LGP since you have the latest custom driver if you have a mods folder like (DK) or (avalanche) just place the battle folder there
 
Aren't all these scenes already available in LGP format?



Battle Scene enhacement lgp use.zip             Felix LeonHart  Battle art enhancement for LGP          Qhimm FILE


Magochocobo Battle Scenes (lgp use).rar         Magochocobo     Battle art LGP Packs 1, 1.5 and 2       Qhimm FILE


magochocobo ff7 battle.rar                      Magochocobo     Magochocobo Battle LGP Packs 1 & 1.5    Qhimm FILE


magochocobo ff7 pack 3 lpg.rar                  Magochocobo     Battle art enhancement as LGP Pack 3    Qhimm FILE MIRROR

 
@sequence you don't have to convert them to LGP since you have the latest custom driver if you have a mods folder like (DK) or (avalanche) just place the battle folder there
Yo e1sunz:P

Mate, can u link me the driver? Cose i m convinced i have the latest ...
 
Aali's OpenGL Driver 0.7.11b


ff7_opengl-0.7.11b.zip                          Aali            OpenGL Driver from the god              Qhimm FILE



Check the file APP.LOG located in the game folder to identify the version you're currently using.
 
Aali's OpenGL Driver 0.7.11b


ff7_opengl-0.7.11b.zip                          Aali            OpenGL Driver from the god              Qhimm FILE



Check the file APP.LOG located in the game folder to identify the version you're currently using.
Hi mate, i using 7.9b i downloaded ur file. I ll tell u if it works. It worked on 7.9b. Dude have u got a good char.lgp file? i need Menu Overhall of DLPM but using a french version . Should it work?
 
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Sequence, the Menu Overhaul Project is for the English game only. Read the first post of that thread.
 
Bonjour Sequence :)

You might have to hex-edit and do stuff to make it work with the French version. Seeing as much of the people I know have French version, I would maybe do it.

J'aimerais bien te parler par msn, [email protected]
 
Hy guys!!
 FeliX Leonhart, thanks for your word it sounds really good!! I said "sounds" because I think i've missing something. I've installed Aali graphic stuff, Avalanche graphic overhaul, FFVII PRP, but I cannot find any "mods" directory opr FFVIIconfig.cfg. How can I have them?
Thanks
 
Shadk: both the mods directory and config file should be included with the driver download. At least, it was when I downloaded it. If you download from the following link it will have everything you need in it - http://backup.ninjaloot.se/share/ff7_opengl-0.7.11b.zip

Now, I have a question of my own. When using this world map retexture it majorly screws up world map dialog boxes. It pretty much has all the text going vertical on the left side of the screen. Anyone heard of something like this / have a way to fix it?

Really great work by the way, game is absolutely beautiful with this.
 
It's not these textures that are causing the text to scroll on the side of the screen like that.  I'm pretty sure it's DLPB's Menu Overhaul Project that is making that little snafu occur.  He briefly mentions it on his thread.  I also believe he said there will be a fix for it when he releases his final version of his project.
 
It's a bug in my app touphScript, not DLPB's fault, I've fixed it in next version  ;)
 
testbj.png



Uh, it's a hell to paint on my UV's T_T
 
Wow, Cid's looking pretty good FeliX. And ya, 32 isn't old at all.
 
Nice to see Felix back ^^
I'm waiting for the final work to comment. I think the lightning is too bright tho.
 
I'll correct the lightning after all the details are done to match the old ingame models.


update:
testtbo.png
 
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