Resizing ingame screens (image and movie)

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ok here is one you can use to replace the original opening.avi using aalis driver.

Bare in mind there are a few problems.

1.  The audio AAC doesnt work with driver so I have removed sound

2.  There is, for some reason, a very long time between the FMV ending and the main scene beginning.

ftp://apps:[email protected]:2121/opening.avi
 
Is that just resized and to be modded? Or not? If it's a release then it's in .avi, thought we were using .mp4
 
an mp4 is just an extension.  That avi file on my serveer is an mp4 wrapped H.264 file.
 
Ahh, Might be why my files don't play then. right? I just leave them as .mp4
 
that is definately why they aren't working....without renaming them, the application won't see them.
 
I didn't know it had to be .avi though haha

Works like a charm  :-D
 
I am afraid no matter how much you use video enhancer or any other method, the result will be less than perfect.

However, the psx vids are far superior to PC and that was the objective here :)  When/if aali can get AAC to work with the driver and iron out the slow down at the end of the FMV I will begin work on reencoding the lot.
 
hey seifer i aint sure but i dont think the slowdown at the end of the video's is aali's problem but i think its yours. Try this video. Its a remake of yours (yes i kept it in Mp4 format renamed to AVI) and see if the slowdown still happens for you.
http://www.mediafire.com/?nzydhn4mkxh

EDIT:-
Now i have also managed to add sound by changing the headers of the Mp4 file to H264 then dubbing sound over in virtualdub using the IMA ADPCM codec (tried mp3 codec but it didnt work right in ff7 but this could be my problem) and it seems to come out alright so you can try that here if you want to take a look
http://www.mediafire.com/?wgz55rmz1ej
 
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ADPCM is a poor codec if I remember correctly.  What we need is AAC support and I am sure it will come in time.  I will test your video now and see if the slow down still occurs.  I have used 2 encoders now mainconcept and sony and both slowed down....I can try other settings to like baseline as opposed to main but we will see how your video file goes
 
hi seifer. I know its a poor codec but since the original audio aint that great i really dont think it makes worlds of difference. I have only currently tried using AAC, DIVX and Mp3 audio but none of them have worked so far, It only seems to work correctly with PCM audio codecs so far (although i cant say none others work since i only have a few audio codecs installed). Also let me know if my video makes any difference for you.
 
ahh yes, but the PSX version audio is better ;)  much better.

Any case....  I tested your FMV and noted that it has shaved some hundred + frames which is why it appears to work. (It has nothing to do with codec, it is the frame total it would appear)

The full frame of opening.avi is 1914, yours is in the 1700 region.  why this is , I do not know.  I can't see PSXMC adding 200 frames....but I will definately see what the frame rate was before converting using PSXMC.
 
yes i shaved the file down to the same amount of frame as the original PC video's. all your video's so far (the fire and the opening) have both had long spots at the end of the file. i am not sure what added them but one of your encoders or converters may have done this or maybe the PSX videos are just longer (i have the PSX orignal PAL version of FF7 but i remember converting the videos used to be a real pain with "PSXvideo" so now i stick to PC formats)
i made the video match the PC frames exactly (i opened virtual dub and check the frames then deleted the extra frames which seemed to be added to your video. Your fire video was the same and the black screen at the end of the video went on way to long. And i wasnt sure if it was your encoder adding the frames or if it was your original conversion or if the PSX videos actually did run longer (but i doubt this last one)

Also on a side note, since PSX PAL and NTSC are supposed to have different video resoultions would that make any difference ? i wonder if it would be better to convert from PAL or NTSC ? (i cant remember exactly but i seem to remember somthing about PSX videos being different frame rates and different resolutions depending on region)
 
Whilst NTSC and PAL do use different colour, frame rate and resolution, this does not seem to be true of FF7.

15 fps is more cartoon frame rate.  Movie original is  24 fps, PAL 25 fps, NTSC 29.97 fps  

Resolution of PAL is 720 (or 768) X 576  and NTSC is 720 X 480

[the only advantage of NTSC over PAL is frame rate.  The colour and resolution of PAL is better]

It appears as if FF7 video does not use any defined spec at all ( 15fps @ 320 X 224), it certainly isn't PAL or NTSC.  And I think you have worked out the problem.  The psx videos are longer.  I will watch out for that, well spotted

I am baffled by the resolution of the FF7 video's....half of 640*480 is 320 * 240  yet it uses 320*224.....
 
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ah ok i havent really looked into ff7 videos that much fior PSX. but i have just put my FF7 CD into my PC and used "PSXVIDEO" and the videos to me seem to be the same length as the PC ones. it could be the converter your using or somthing like that.
 
ah ok i havent really looked into ff7 videos that much fior PSX. but i have just put my FF7 CD into my PC and used "PSXVIDEO" and the videos to me seem to be the same length as the PC ones. it could be the converter your using or somthing like that.
In that case it must be PSXMC adding frames to the original....I will test that right away
 
FF7 PSX is 2 min 07 and 1914 frames

FF7 PC is 1 min 59 sec and 1791 frames.


Ok I have figured it out.... it is a bug with PSXMC....

It stops at 1791/1792 but is reporting a 1914 frame video....which it isn't :) When it encodes it is filling in the "missing" frames with the last frame.
 
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hey siefer i just tested PSXMC freeware edition and when converting the movie to AVI it does add frames. So i think we have located the problem. either try using PSXVIDEO from
http://www.feldoncentral.com/psxvideo/
or use PSXMC and just cut the end few frames off.
I used PSXVIDEO and the video was 1min 57secs
when i used PSXMC 2min 7secs

I own the PAL game (original not a copy or a image) since i live in the UK (and it also says PAL on the front of the box)

It may just be a problem with PSXMC alltogether.

EDIT:- ah i see you have found the problem. You replied while i was writing this.
 
PSXMC is much better app aside from the bug.  I will just chop it to correct frame rate using sony vegas.
 
ok now i am looking into the audio. And you were right that the PSX audio was way higher in quality. But there is 1 small problem. Listen to the opening on the PSX AVI then the PC AVI, notice the difference. Thats right the PSX version doesnt have the music. it must store the music somewhere else (coz i am sure i remember the music when i played FF7 on the PSX originally). So we might have to use the PC audio or extract the PSX msuic then dub it over for the sound.

Also i am now looking into what codecs i can make work with ff7 but mostly its only PCM uncompressed or either of the ADPCM codecs i have. I tried Mp3 and that crashed giving me the usual windows error report but the mod name for the crash was "msvcr90.dll" where as with the AAC i get the same type of crash but the report shows that its "ff7_opengl.fgd" mod that crashed. its weird that different codecs cause different crashes. so i am looking further into this. And with the PSX audio i can try more codecs since its higher quality it will most likey have more support but i cant be sure of that.
 
Aali will have to sort AAC out I feel.

As for music, yup I am aware and I own the full OST.  It is very very simple to add it to the video again in sync :) :P

PSX uses a proprietary sequential music like a midi and overlays it.  

I made my own opening recently with black mages music, I accidentally deleted from youtube and will add it again.  if anything the lack of music in the psx version is a great thing because now I can add the high quality CD version.
 
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