[FF7PC]FF7 SYW "ArkTsukiVock" (v4) upscale : Battle, world map, fields, videos

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Witch runtime error ?
This installed is done to cover all possible installation type, manual, iro pgn, iro dds, and reunion.
Too much work and trouble to update to do 1 archive for png, 1 for dds, 1 for iro dds, 1 for iro png, and 1 for reunion
Says runtime error 70 permission denied or something of the sorts. Tried to look up how to fix it but it seems a bit out of my skill/comfort level. Didn't want to risk messing up my pc doing something I don't understand. :/
 
Try to use the pack from a folder where you have full acces (like "my documents" or the desktop)
 
That worked and now I feel like an idiot. Didn't expect that to be the problem since I only have one account on my pc and it's the administrator. Thank you!  ;D
 
this installer was a test, use the full pack instead.
if it's deleted just add it to av execeptions
 
this installer was a test, use the full pack instead.
if it's deleted just add it to av execeptions
Got it. Managed to extract the whole thing again and use the exe by adding an exception.

But I still just don't seem to be getting it.

I download it off steam, and get the local file address where the ff7 exe is.
I install the FFNx driver as directed.
I open the pack installer, have everything but menus checked, input my ff7 file directory as asked.
Make iro from dds files, wait for the conversion. Install with reunion.
Boot the game up and... still the same. I guess I'm just missing something. But as someone new this modding community, I wouldn't know what that is.
 
I've noticed some background elements don't animate, is this intentional? Remako had the same issue. You can see it in the jet-like aspects just outside of the first mako reactor. In the screen directly after the train, right after when Barrett tells Avalanche not to move as a group, they're there on the left past the door.
 
Not my mod related, but as Reuinon use png, there is memory issues with textures mods witch can crash the game or corrupt textures
is it possible to use DDS with FFNx somehow while still running Reunion?
 
excuse me for my ignorance...  how can i use these textures with 7th 2.0? if i use the package will it overwrite my current 7h mods and stuff?
can someone toss me an help please? :D
 
It has an Installer program.  Point the installer to the directory 7th Heaven mods are stored in (usually "<FF7 Install Path\mods\7th Heaven\").

There should be a button labeled "create IRO using PNG".  Use that, and wait.  When its done, the next time you load 7th Heaven, it should be there.  Activate as normal.
 
It has an Installer program.  Point the installer to the directory 7th Heaven mods are stored in (usually "<FF7 Install Path\mods\7th Heaven\").

There should be a button labeled "create IRO using PNG".  Use that, and wait.  When its done, the next time you load 7th Heaven, it should be there.  Activate as normal.
thanks for reply gonna test it out!
 
Using these textures with 7H causes random crashes after battles and on screen transfers. It usually only takes 15 or 20 minutes to get a crash. Using Remako does not cause any crashes.

This is how my APP.LOG always looks after one of these crashes.
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Code:
[00139908] [BATTLE] Entering FRAME_QUIT[00139908] [BATTLE] endof battle.[00139908] TRACE: *** Exception 0xc0000005, address 0x10123dc9 ***[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\7H_GameDriver.dll[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\7H_GameDriver.dll[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\FF7.exe[00139908] TRACE:  at new_dll_graphics_driver, address 0x10115910[00139908] TRACE: in C:\Windows\syswow64\kernel32.dll[00139908] TRACE:  at BaseThreadInitThunk, address 0x752b343b[00139908] TRACE: in C:\Windows\SysWOW64\ntdll.dll[00139908] TRACE:  at RtlInitializeExceptionChain, address 0x777e979f[00139908] TRACE: in C:\Windows\SysWOW64\ntdll.dll[00139908] TRACE:  at RtlInitializeExceptionChain, address 0x777e979f[00139908] ERROR: Unhandled Exception.
I turned all my mods off and turned them on a couple at a time until I found that it was SYW that did it. I switched SYW off and turned on Remako instead and it's fine.
 
could you try my mod without the "magic" part ?
because magic is realy high quality, and if you use it in png version instead of dds (with ffnx) you can get game memory overflow > crash
 
sorry for bothering,. when i try extract archive it says "access denied

76c2LKg.png
 
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