[FF7PC]FF7 SYW "ArkTsukiVock" (v4) upscale : Battle, world map, fields, videos

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@Kitokys
i'll make it red and black in next version ^^

@Gracc
There's an exe inside, if you don't have it, probably your antivirus as deleted it, some antivirus flag it as it's writing/moving/deleting files with api (false positive).
 
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@Gracc
There's an exe inside, if you don't have it, probably your antivirus as deleted it, some antivirus flag it as it's writing/moving/deleting files with api (false positive).
Ah yes, this was it! Fantastic, now everything is working great. It's wonderful to be able to replay FFVII with much improved visuals that retain the original style. Thanks again!
 
Thanks for reporting but it's not artifact, it's the resize process, you can see those dots in vanilla too, but hard to see because of low resolution.
 
hi guys, i am keen to try these mods and it all seems legit.. however i'm getting a windows defender warning when i try to run the SYWv4installer.exe, stating its a trojan "Trojan:win32/Wacatac.C!ml".

has anyone else had this issue? is there a way to get these mods without running the .exe (using 7th heaven 2.0)?
 
Hi Satsuki, really appreciate your work!

I notice that your installer puts the files in the GLOBAL folder for the Reunion. Is there a reason it does not create a custom folder so we can disable/enable when we are testing with other graphics mods?
 
I used the reunion manual to make it the good way and as simple as possible for casual user.
If you want to do it in your own way, you can easily use the convert dds to png for manual install instead
 
I used the reunion manual to make it the good way and as simple as possible for casual user.
If you want to do it in your own way, you can easily use the convert dds to png for manual install instead
Makes perfect sense. Thank you! I'll give that a try. Keep up the great work!
 
Tested the installer with reunion R06. Everything looks perfect but it seems like the SFX texture are not loaded. For example hit particles are still pixelated. Do you know why? Installed twice and checked  that the textues are copied to reunion/GLOBAL
 
Tested the installer with reunion R06. Everything looks perfect but it seems like the SFX texture are not loaded. For example hit particles are still pixelated. Do you know why? Installed twice and checked  that the textues are copied to reunion/GLOBAL
Have you done a manual install or do you used "install wih reunion" option ?
 
done with the extractor and selected the exe folder as well as use reunion option. The battle, field textures are installed correctly. Only SFX is not which is weird
 
@Germmie
are the sfx in "\The_Reunion\GLOBAL\Texture\Battle\" or in "\The_Reunion\GLOBAL\Texture\" ?

@Rumbah
i can't understand why most vb6 software are flaged as false positive ..., i'll change the icon again to prevent that ... for some time
 
Thanks for reporting but it's not artifact, it's the resize process, you can see those dots in vanilla too, but hard to see because of low resolution.
ah, i see

thanks for telling me that, i'm glad i didnt waste my time trying to fix it myself then  :-P
 
@Satsuki,

NOOB QUESTION:

Do you think using PS4/PSN version background as SOURCE MATERIAL could produce a BETTER VERSION? Le's say a v5...

I think i can extract for you those backgrounds ;)
 
Some kind of artifact in Wutai in chief's Godot (Yuffie's father) house in the room where he sleeps on the table is horizontal black line:

oFO52vs.jpg
 
New version :
-updated uttmpin2
-changed icon to avoid some AV false positive
 
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