3D Model?

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Mofokubik

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I have a request.
I need 3d models of cloud and seph.
I want to use them for a mod im making, for halflife.
good quality too.


EDIT- Actually, i want all the main party, and seph.
 
No prob. What file format do you need ? If Lightwave lwo is ok, see my page, you can rip it even yourself, if you have ff7 pc. Here i described how to do it: gamedata.txt. Models can be extracted in same quality as they are in game. (But not like ones in game animations)
 
This maybe goes a bit off-topic, but:

mirex:
Is there any format biturn can also convert model into, supporting material information, which can be imported into 3ds max?!
(I hope you understang what I mean...)

 - Alhexx
 
um, *.3ds would be good, but i dont have 3dsmax....
hmmm...........
my ff7 cds are too scratched to play....
whats a good free 3d program?
 
Alhexx: i dont know ... it depends on what import formats does your max support. (Mine can open only .MAX, and i haven't hacked .max format yet :(  )

Mofokubik: free 3d programs ... maybe MilkShape, i think that it can work with HalfLife models,  but IMHO MilkShape sucks ...
I would do it like this:
Get Milkshape and DeepPaint (trial).
Convert models to Lightwave format, open it in DeepPaint, and save its textures.
Convert models to some other format, which can be opened by MilkShape (it cannot open Lightwave 6 format, that sucks), and add textures.

IMHO that is easiest way.
 
It can import *.3ds Max files, however, it does not seem to support yours ... (AFAIK there are several versions of 3ds - text and binary...)

The only format that it can import seems to be VMRL, however, this doesn't support materials...

 - Alhexx
 
It can import *.3ds Max files, however, it does not seem to support yours ... (AFAIK there are several versions of 3ds - text and binary...)

The only format that it can import seems to be VMRL, however, this doesn't support materials...

 - Alhexx
Yes.. autodesk has a myriad of 3ds formats sadly. Perhaps some util to recognize the format version would be helpful or a util to convert between different 3ds formats.

Just like the DXF format which as 11 major versions and likely 3 subversion for each major version ;)

Cyb
 
how about map files?
i just need the basic model, no colors or textures or anything.
i will texture it myself.
 
so where could I dl some 3dmf models? a basic template of a human would be good to.
 
3dmf ... probably not ... but maybe a LWO, or OBJ, or 3DS...

PS: people here (not me) dont like when someone resurrects topics dead more then one month. They prefer when you start a new one.
 
3ds would be good too (sorry, I didn't intend to annoy anyone)
 
personally, if there's already a thread open on a topic, I don't see what's wrong with posting there, instead of starting a new one.  Relevant information is easier to find that way, instead of searching in the hundreds of other threats.  ::shrug::
 
I'd like to point out that with the new Lightwave plugin by CCCP, Which comes with 1.6.5) Milkshape can import Lightwave 6+ models with no problems. I did a lot fo this when doing some Freelancer modeling.

However, I did not attempt to use a boned model though...
 
I imported lwo model with bones into MilkShape and bones are not loaded.
 
i dont mind if you bring up the old topic. but to point this out, i dont need the models anymore because i just did them in 2d (paper and pencil does wonders)
 
I can give you all the ingame models and battle models (characters and enemies)  from the entire game if you like, in any format you like. Be aware that Milkshape can also import and export 3Ds files, by the way.

Though you wrote you don't need them anymore, I'm still posting this since I know there's a lot of people requesting this sorta stuff.
 
in any format? could you make them in half life mdl format?
 
no, i drew them out on paper instead of putting them in 3dsmax and adding textures and rendering into jpegs and printing them out.

edit!!!!!!!!!!!!!!!!
what?!
someone help me do this. i want to make a few ff7 chars for hl and tfc...then hl2 when it comes out...that would be SWEEEEETTTT!!!!!!!!!!!!!
i dont care if the models have high poly counts, i just want them to look good...anyone wanna help me pleez?
 
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