P
PinkFloyd1965
Guest
I've read through some of the posts and I realize I can't convert a .p model (and, just to be specific, the battle models) into .3ds format and import it into 3DS Max (I have 5.1...). But, is there anyway that I can use a freeware/shareware program or something to make the .p model show up correctly in 3DS? I can get the mesh to work out, but the materials won't show up (because there are too many). So, is there some way I can open it in another program, extract the materials as a texture or something, import the mesh into 3DS, and wrap the texture around it?
I know that most plugins that work for .p models revolve around LightWave, but I want it to work for 3DS because the only Morrowind exporter is for 3DS.
I know that most plugins that work for .p models revolve around LightWave, but I want it to work for 3DS because the only Morrowind exporter is for 3DS.