B
Beautiful_Intended
Guest
please let's discute of how we can solve this problem...i guess Savege is the only one who can really help us
please let's discute of how we can solve this problem...i guess Savege is the only one who can really help us
please let's discute of how we can solve this problem...i guess Savege is the only one who can really help us
Yes, I agree...
But, I think it's a hardware related problem 'cause the "8-bit palletized textures" depends on something else . It uses an old way to compress textures called FXT1 that our new hardware no long uses (as far as i know). Maybe it don't depends only on drivers, but in the GPU architeture itself. If this is the case...oh well...nothing can be done.
But correct me if I'm wrong, please.
It's very easy to not double-post. It's also very easy for me to click the warning button. Choose carefully.