D
Dustor
Guest
Okay I give out a clue. I picked a hard one and starts with a D. And thats all I am going to say. Might be awhile before a pic comes out, I have school and work >_<`.
haha so close, but the dots are just random.DIAMOND PIN!
Yea it is actually huge in 3ds max. The default grid is a tiny spic on the screen. lol.woah! so cool! you started with a big one thats nice! keep up the good work![]()
Yep I have the original as my base and use it for proportional size. I spent an hour learning the tools before starting the model. Its was fun.looks good, have you made the parts over the original? you can rip it with biturn from battle.lgp, its one of the first ones, if you dont get what i mean, check my tutorial : http://www.youtube.com/watch?gl=CA&hl=en&v=zzPk91xmtNo
on a note of guessing my fail, i checked a list of bosses, but it had weapons in a diff section *stupid me*
looking good, play with the original to make sure you have all the necessary peices, not sure what they are but looks good, can't wait for more wip shots
Ah thanks for the tip! I experiment it when I get a chance.I'd just like to point out that actually FF7 supports non-square textures. Of course, it relies on the GPU driver for using them so, if the driver doesn't support them, they won't work.
As for transparencies, you can also make a P model 50% transparent. It seems to be rather buggy though (bad polygons sorting), so I'd advise against using that.
I am still optimizing and doing the texture phase. I post a screen shot when I have some textures ready.Can we get a look at it without the wireframe? Im having a hard time seeing how it looks as i just see lines