A challenge

  • Thread starter Thread starter Dustor
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Yeah same here so how long you think before you have that weapon completed
 
Yeah same here so how long you think before you have that weapon completed
Probably by the middle of September or sooner.  :wink:

Edit: Symmetry added.

preview8.jpg


((Just so you guys know, I only been having 4 hours each day since I started working on this))
 
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You can see the inside of the shoulders at 1:19 here http://www.youtube.com/watch?gl=CA&hl=en&v=bB07RggR4NU, that'll help a bit for the inside. Try to make the model as similar to the original, not to say that there wont be room for artistic interpretation, but the main points should be kept.

Think of the weapon as half biological and half mechanical. its effectively the planet's self defence mechanism. It makes the machines out of the planets resources. Also consider its name, the "diamond" weapon. so cold white/grayish rock, hard as diamond is i think a good description.

I'm not sure how much you optimized, but the model is starting to look a bit edgy. You can probably have 5-6k polies in the model if not a few more.
 
Wow amazing work for only 4 hours a day where did you learn how to texture like that
 
I have to start rushing because I have an other project I need to start. I am sorry if the out come will be something else you guys have in mind.

The poly issue for me is the original model had 18 files of models and is going over 2,000 to 3,000 polys with them alone. I can go back and add some more polys, if the model becomes too edgy. But I am already touching the limits already... Let me finish what I can and I see what we can do.

I updated the textures to a brighter contrast too.

preview9.jpg
 
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Now....That's what I call...

*sparkling* Earth Style Technique! *sparkling*

 8-)
 
Now....That's what I call...

*sparkling* Earth Style Technique! *sparkling*

 8-)
Yea I notice, lol. I applied some shadows to knocked it down some. And I cleaned the textures to sharpen it up too.
 
That is really looking good, Dustor!

Maybe TOO good???....

Nah :-)
 
Hey thanks alot you guys!

I been trying to squeeze this into my time, but its been stressful these past couple of days.

Okay well I try to create a P file with P creator. I've been getting an error saying "Run-time Error '9': Subscript out of range". My guess is because I have UVW maps with overlapping faces, is this true?

Thank You for the support!

I just gotta texture the head and some other misc.
 
Hey thanks alot you guys!

I been trying to squeeze this into my time, but its been stressful these past couple of days.

Okay well I try to create a P file with P creator. I've been getting an error saying "Run-time Error '9': Subscript out of range". My guess is because I have UVW maps with overlapping faces, is this true?

Thank You for the support!

I just gotta texture the head and some other misc.
It's ok to have overlapping faces.  Of note, make sure the texture is 24bit bmp and try not to go over 1024x1024.  But if you must... that's fine  :-)
If you post your finished model, I'd be happy to put it in a FF7 format for you
 
Yeah Come on Dustor...Its good to share your MODload once in a while..To relieve ya of your stress...Ya dig?
 
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