INFO: FF7/FF8 OpenGL driver version 0.7.10bINFO: Auto-detected version: FF8 1.2 Italian (Nvidia)INFO: ATI Technologies Inc. AMD Radeon HD 6800 Series 4.1.10524 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.MATRIX INITIALIZE INITIALIZING SOUND... initializing direct sound EAXDirectSoundCreate creating primary buffer initializing audio data OK initializing streamingSOUND INITIALIZEDDIRECT MUSIC - Enumerating Ports...PORT 0: Microsoft MIDI Mapper [Emulazione]GUID={0x37958682,0xb754,0x41e0,0x9f,0xd0,0x62,0x9e,0x6f,0x38,0x99,0x5e}PORT 1: Microsoft GS Wavetable Synth [Emulazione]GUID={0x3b81e868,0x48c2,0x4a19,0xae,0x58,0x85,0xa3,0x28,0x6b,0x3a,0x7d}PORT 2: Microsoft SynthesizerGUID={0x58c2b4d0,0x46e7,0x11d1,0x89,0xac,0x0,0xa0,0xc9,0x5,0x41,0x29}Creating Port1... Microsoft Synthesizer Port1 supports XG dataBinkCloseSdMusicPlay ()sd_music_play (number=0, song_id=79, volume=0)midi_play...Stopping PerformanceLoading DLS...Playing Segmentmidi_play successfulMIDI stopCan't open file: \ff8\data\ita\field\mapdata\st\start0\start0.sfx BinkCloseSdMusicPlay ()sd_music_play (number=0, song_id=38, volume=0)ERROR: unhandled exception