O
obesebear
Guest
There is no longer support for .7.6b. If you want help for that version you'll need to search through the appropriate thread.i have a problem, during the first Laguna scene, just before crossing the river
There is no longer support for .7.6b. If you want help for that version you'll need to search through the appropriate thread.i have a problem, during the first Laguna scene, just before crossing the river
I just realized I think I read your message wrong. Haha. Did you mean that updating to 1.02 before installing it causes problems?I did. I also tried two earlier versions of the driver, both of which gave me the same result.
I will reinstall and try that to make sure I'm doing it right. I've been doing a full install every time, yes.no you definitely want to update to 1.02 before installing the driver or it won't work. Just a quick question, when you install the game, are you doing a full install of it?
your sure your getting the ff7 v 1.02 before installing the driver? sorry, just want to be 100 percent clear on thatI will reinstall and try that to make sure I'm doing it right. I've been doing a full install every time, yes.
EDIT: Okay, did another fresh install, and I'm still getting the same problem.
All options are here. There is no "anti_aliasing" option (at least for now). I don't think Aali will bother implement itWell, here are the functions anyway with what it does : (Aali feel free to correct me) (The command is my config) (I only put the ones that aren't actually in the ff7_opengl.cfg)
disable_popup = yes ; Well, self-explanatory
new_mp_limit = 32767 ; Only for 9999 limit breaking
new_hp_limit = 32767 ; Only for 9999 limit breaking
movie_sync_debug = no ; Sync audio and video (Pretty unsure)
opengl_debug = no ; Maybe to solve some problems (VERY unsure)
show_tbn_space = no ; Dunno
show_normals = no ; Dunno
show_light_rays = yes ; Didn't see any effect ingame
enable_lighting = yes ; Didn't see any effect ingame
load_library = none ; Used for the SpeedHack originally, but can be used for other things
show_applog = yes ; Didn't see any effect ingame
more_ff7_debug = yes ; Didn't see any effect ingame
skip_frames = no ; Probably reduces lag in some cases (UNTESTED)
internal_size_y = 0 ; Probably the size of the inner window (Unsure)
internal_size_x = 0 ; Probably the size of the inner window (Unsure)
widescreen_hack = no ; Dunno
window_pos_y = 0 ; Probably the initial position of the window when starting (Unsure)
window_pos_x = 0 ; Probably the initial position of the window when starting (Unsure)
vertex_log = no ; Dunno
trace_lights = no ; Dunno
trace_loaders = no ; Dunno
trace_files = no ; Dunno
trace_direct = no ; Dunno
trace_fake_dx = no ; Dunno
trace_movies = no ; Dunno
trace_all = no ; Dunno
post_source = none ; Post-processing shader source?
yuv_source = none ; Yuv shader source?
frag_source = none ; Fragment shader source?
vert_source = none ; Vert shader source?
traced_texture = no ; Dunno
save_textures = yes ; Dunno
Maybe we should make a thread for that?
INFO: FF7/FF8 OpenGL driver version 0.7.10bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce 8800 GTS/PCI/SSE2 3.3.0INFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1680x1050, output resolution 1400x1050, internal resolution 1920x1440INFO: FBO extension detected, using fast scaling/postprocessing pathERROR: Driver didn't accept our FBO attachments, reverting to slow pathINFO: Shader limits: varying 60, vert uniform 4096, frag uniform 2048ERROR: no FBO support, cannot render in higher resolution than window sizeINFO: internal resolution clamped to 1400x1050INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedLOCK UNLOCK TEST ERROR: GL_OUT_OF_MEMORYMATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1ERROR: GL_OUT_OF_MEMORYset music volume trans: 127->0, step=60