Aali's driver [v 0.7.10b] Help/Bugs/Suggestions

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i have a problem, during the first Laguna scene, just before crossing the river
There is no longer support for .7.6b.   If you want help for that version you'll need to search through the appropriate thread.
 
0.7.9b is the better I believe. Some will say that 0.7.3b is the better. Well, use the one who fits you the more.
 
I did. I also tried two earlier versions of the driver, both of which gave me the same result.
I just realized I think I read your message wrong. Haha. Did you mean that updating to 1.02 before installing it causes problems?
 
no you definitely want to update to 1.02 before installing the driver or it won't work. Just a quick question, when you install the game, are you doing a full install of it?
 
no you definitely want to update to 1.02 before installing the driver or it won't work. Just a quick question, when you install the game, are you doing a full install of it?
I will reinstall and try that to make sure I'm doing it right. I've been doing a full install every time, yes.

EDIT: Okay, did another fresh install, and I'm still getting the same problem.
 
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I will reinstall and try that to make sure I'm doing it right. I've been doing a full install every time, yes.

EDIT: Okay, did another fresh install, and I'm still getting the same problem.
your sure your getting the ff7 v 1.02 before installing the driver? sorry, just want to be 100 percent clear on that
 
I have a suggestion, it would be great to have the anti aliasing or FSAA
look better for the game thanks for listening
type Anti_aliasing = on or  Anti_aliasing = 16xQ
to better and better ^^
 
Well, here are the functions anyway with what it does : (Aali feel free to correct me) (The command is my config) (I only put the ones that aren't actually in the ff7_opengl.cfg)

disable_popup = yes ; Well, self-explanatory
new_mp_limit = 32767 ; Only for 9999 limit breaking
new_hp_limit = 32767 ; Only for 9999 limit breaking
movie_sync_debug = no ; Sync audio and video (Pretty unsure)
opengl_debug = no ; Maybe to solve some problems (VERY unsure)
show_tbn_space = no ; Dunno
show_normals = no ; Dunno
show_light_rays = yes ; Didn't see any effect ingame
enable_lighting = yes ; Didn't see any effect ingame
load_library = none ; Used for the SpeedHack originally, but can be used for other things
show_applog = yes ; Didn't see any effect ingame
more_ff7_debug = yes ; Didn't see any effect ingame
skip_frames = no ; Probably reduces lag in some cases (UNTESTED)
internal_size_y = 0 ; Probably the size of the inner window (Unsure)
internal_size_x = 0 ; Probably the size of the inner window (Unsure)
widescreen_hack = no ; Dunno
window_pos_y = 0 ; Probably the initial position of the window when starting (Unsure)
window_pos_x = 0 ; Probably the initial position of the window when starting (Unsure)
vertex_log = no ; Dunno
trace_lights = no ; Dunno
trace_loaders = no ; Dunno
trace_files = no ; Dunno
trace_direct = no ; Dunno
trace_fake_dx = no ; Dunno
trace_movies = no ; Dunno
trace_all = no ; Dunno
post_source = none ; Post-processing shader source?
yuv_source = none ; Yuv shader source?
frag_source = none ; Fragment shader source?
vert_source = none ; Vert shader source?
traced_texture = no ; Dunno
save_textures = yes ; Dunno

Maybe we should make a thread for that?
All options are here. There is no "anti_aliasing" option (at least for now). I don't think Aali will bother implement it :P
 
You can just force whatever flavor of anti-aliasing in the control application for your graphics card.
 
Indeed, you can and you should. Those are "control panel" settings, there is no (good) way of setting them from within an OpenGL app and it does not belong there.
 
This problem just started happening, so I uninstalled Final Fantasy VII and everything else. I did a fresh reinstall, applied all the mods and patches, and now it isn't working. It's giving me the same error. It says the internal resolution is too high or something.

This is from my APP.LOG file.
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INFO: FF7/FF8 OpenGL driver version 0.7.10bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce 8800 GTS/PCI/SSE2 3.3.0INFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1680x1050, output resolution 1400x1050, internal resolution 1920x1440INFO: FBO extension detected, using fast scaling/postprocessing pathERROR: Driver didn't accept our FBO attachments, reverting to slow pathINFO: Shader limits: varying 60, vert uniform 4096, frag uniform 2048ERROR: no FBO support, cannot render in higher resolution than window sizeINFO: internal resolution clamped to 1400x1050INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedLOCK UNLOCK TEST ERROR: GL_OUT_OF_MEMORYMATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1ERROR: GL_OUT_OF_MEMORYset music volume trans: 127->0, step=60
EDIT: Never mind. I re-did the whole entire thing again, made a few changes in the config file, and everything works fine now.
 
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Is there any way to enable both midi playback and FF7Music? This driver doesn't seem to give midi volume information to FF7Music when it is running...
 
but i am config 16xQ antialiasing and 16x anisotropic  in my control panel...but grafic in the game is not smoothed in the battle
my grafic is nvidia  8800 gt, 512mb,  256 bits

what can I do?
 
I want to enable both midi music and FF7Music at the same time. What's hard to understand about that sentence?
 
With the appropriate winamp plugin you can have FF7Music play your MIDI files. I'm afraid you cannot get both the games own MIDI player and FF7Music with the driver.
 
Well, I'm French :P (that's a badass excuse ok)

Aali's driver doesn't allow it. Are you like me, you like the originals midis? Well, I sure do, but I won't enable both at the same time. I would maybe add a "Midi" profile and put them on. You could go here but you won't get to use FF7Music... Just ignore the step of the muting.

EDIT : Just like Aali said lol
 
I don't like the original midis, but Final Fantasy VII doesn't seem to send volume information when they're not playing, so some music fading doesn't work with FF7Music when midi is disabled...

Aali: is there some technical reason it can't be done? no workarounds?
 
Oh. lol. Go to the registery and midi then set the volume to 0. There you go!
 
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