Aali's driver [v 0.7.11b] Help/Bugs/Suggestions

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So glad I've found this forum.  I've gotten FF7 up and running perfectly so far.  However, I can't seem to get rid of the black bar at the bottom of the screen when in field view.  I've been trying for a couple hours now searching around.  Any help would be greatly appreciated.

Mods installed other than Aali's 7.11b, Phoenix Rejuvenation Project, Team Avalanche’s Graphical Overhaul and I'm about to install Menu Overhaul Project M003.
It goes away in battle right? This happens to me too, I think it's normal.
 
Yes, it goes away during battle and when in the menus.  Only see it when running around in the world so far.
 
Not sure if it's been suggested or not, but could you possibly adapt the driver's ramp emulation/fade ability with FF7music (which is excellent btw) so it can do a fast fade out and in for the transition between each song?

I remember the PSX version having this, where fanfare fades out and the field song fades back in. Is it at all possible to do it though?

Also, very nice work Aali on the driver so far. I had no idea you could do so much with a custom driver before I discovered this one for FF7 :)
 
Bonjour  ;D
I tried the driver but unfortunatly I have a problem, the game just crash as I launch it. http://s3.noelshack.com/upload/16333324534197_ff7error.jpg
As you can see I have the french version .Maybe it's the problem no?

here is the APP.LOG content

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Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 FrenchINFO: ATI Technologies Inc. ATI Radeon HD 4800 Series          3.3.10834 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not read from file C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg (0)initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffffffMIDI INITIALIZED
I tried different compatibility mode, change the resolution in the .cfg, put it in window mode but it doesn't resolve nothing. I have windows seven 64


thank you

ps: I want it to work because I want to incorporate a background made by me
http://s3.noelshack.com/upload/1928024458272_2.jpg
I hope it's possible  :P
 
I think it may have something to do with your sound. Run the config as administrator and change your midi and sound drivers. Hopefully that helps because that is an amazing looking background.
 
but it says that "choosing additional graphics setting in ff7Config will not affect anything while the driver is active"
I tried software render and direct 3d and the game crash directly when I open it.

Each time I trie to play this PC version, it make me crazy  :|

I removed my speaker and now, the game crash but without error message :-o WTF?
 
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Aali's graphics driver worked great for FF7 (after I figured it all out) but I have acquired a copy of FF8 pc and am having major issues with it. I saw a note where it said that it doesn't work with some newer Nvidia drivers (Mine is the G210M for Vaio) but, as I said, it's fine for FF7.

Anytime I extract the files to the FF8 program folder and try to load the game, it acts as if it is going to load then crashes before the Eidos Interactive animation... I have checked the drivers and they are up to date, I have installed eax through EAX Unified (it says already installed) and everything seems to be alright as far as everything needing done. I've also installed the patch 1.2 for FF8.

Where am I going wrong?
 
Aaaah, another French guy here :P

Well, as of my policy, I might want to add every French-speaking Qhimm members to msn ([email protected]) :P Hmm, I can't think of anything right now that might be the issue. Pretty nice background btw.

Gunblade : Post both your config and APP files.
 
I'm new to the forum, and until a few days ago I hadn't even played a ff game in about 10 years. But I've come upon an old pc copy of ffvii--I'd only played it on ps1--and I stumbled upon this graphics overhaul from aali's driver. This is awesome. I didn't know what to expect performance-wise on my laptop, considering this is NOT a gaming laptop: the graphics card is some junk intel graphics card, the Graphics Media Accelerator 4500MHD. I'm running the game through Windows 7 64-bit (dual-boot with ubuntu). But it does seem to run pretty well without the shaders on, and adding the remastered music is amazing.

I've had a lot of random graphical glitches, many of them during battles. The biggest concern, though, is the world map. Most of the textures don't come through at all--they're just black. Mountains seem to work okay, but it's not the same for everything else. Not only does this look bad, but it actually makes navigating the world map pretty difficult! The two "sub-maps" you can bring up by hitting start don't really work either. All that shows up from those two maps is the blinking dots indicating your position and the position of your buggy/sub/aircraft. Luckily my memory of this game is still good enough that I can sort of feel my way around the map to find where I need to go.
mapglitch1.png
mapglitch2.png


I should note that when I run ff7config, my setup fails the part about 8-bit textures. I'm not too savvy on this stuff, but I'm guessing that could be part of the problem. But I'm not sure what to do about that. From googling around, the other people that have had issues with 8-bit textures have just said they had problems with the videos, and installing truemotion fixed it for them. I have truemotion installed, and the videos work fine for me, though.

Also, I constantly get messages about glitches while playing, usually stuff about not being able to find a texture or a png file. It happens during battle but also while using the menu, though lots of times I can't even see a glitch occurring. At the very least, is there a way to turn off these messages?
glitch1qs.png


Thanks for any help here.

*Sorry about the images having these huge white borders around them. This is the first time I've uploaded images to a forum from an external site, as opposed to just uploading them directly as attachments, so I'm still figuring it out.
 
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To disable error messages, add this line to the bottom of ff7_opengl.cfg:
    disable_popup = on

If you're using the Remix, there are a lot of damaged world textures.
Either restore the bad textures from a vanilla install or use the great mods from Magochocobo and Felix Leonhart.

EDIT:Upon further reading, I've discovered that some of the 'damaged' textures might actually have a pointer embedded in the file to identify which texture in the 'textures' folder to use instead.

-PitBrat
 
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To disable error messages, add this line to the bottom of ff7_opengl.cfg:
    disable_popup = on

If you're using the Remix, there are a lot of damaged world textures.
Either restore the bad textures from a vanilla install or use the great mods from Magochocobo and Felix Leonhart.

-PitBrat
Okay, thank you for the help. I'll give this a try today.
 
Aali's graphics driver worked great for FF7 (after I figured it all out) but I have acquired a copy of FF8 pc and am having major issues with it. I saw a note where it said that it doesn't work with some newer Nvidia drivers (Mine is the G210M for Vaio) but, as I said, it's fine for FF7.
If you don't mind answering, how do you have your Aali driver set up? because i'm having a serious quandary here
 
Finaly it works .... but with an english version. My french version still doesn't work and I can't find the problem. No matter, I will work with this one .
Now I have to learn how to replace background, that's a different story  :-D

Thank you
 
Just a few notes:

1.  The movie sound goes off never to return if clicking away from the window during a movie (and obviously clicking back)
2.  BY clicking away from window,.. even if you have sound effects turned down to 0, they seem to return briefly, sometimes for an entire battle.
3.  Certain sound effects are not stopped by turning the volume down.  The battle intro swirl sound is one.  The disappearing of characters before a Summon is another.
4. The hand graphic (hand_1_01.png) in flevel modpath is not handling transparency very well, if at all.  When the hand graphic has a nice blur outline it shows up in game as a dark outline and no blur effect.

5. After the credit screen has played to the end (and fully allowed to complete) 2 things happen:  1.  The prelude music stops and is never told to return unlike PSX, and 2. I can't be sure until I test it, but looks like anything that was in the modpath does not load...  it doesn't load the modpath items at all.

suggestion:
place by default in the config file, the ability to turn off screen messages.
 
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I have a problem with my FF8; I have the 1.2 .exe, Aali's latest driver and eax.dll. Problem is, my game appears like this, before and after installing Aali's driver.

I've tried almost everything that I know to fix it and nothing has changed. I guess I must be doing something wrong but I don't know.
 
I had that problem aswell, but that was AFTER I installed the Aali driver, you sure it didnt work before you installed it?
 
Then, it has nothing to do with the driver. There's no reason to post here...
 
Then, it has nothing to do with the driver. There's no reason to post here...
There actually is as I had a similar problem with FF7 (which was sort of by chance, cuz it would either work properly or I'd have to re-extract the driver).

EDIT: It is definitely from Aali's drivers. I've tried the game after a fresh re-install, and with the 1.02 patched .exe and it works great. But after installing Aali's drivers, the game goes crazy black and white. So I dunno what to do right now. :/
 
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