About Battle Setup 1 format in scene.bin file

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Squall78

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Hi all,
It's been a long time :).

I'm developping a little program and I've noticed an error on QhimmWiki on this page : http://wiki.qhimm.com/FF7/Battle/Battle_Scenes.
It's written that a record of "Battle Setup 1" has a length of 20 bytes. But in the "Battle Setup 1 format" table, it's written :


  • 0x0000     2 bytes     Battle location, as follows: [...]
  • 0x0002    14 bytes    Unknown

...so 2 + 14 = 16 bytes length :d. I suppose the "Unknown" part has a length of 18 bytes :).

Can you confirm and, if I'm right, fix it ?
Thanks
 
I'm pretty sure it's 20 bytes. Otherwise the Enemy data is way off, and my reader gets it properly.
 
Yes my program reads the file correctly with 20 bytes length too. So the "14 bytes" have to be fixed on Wiki :p
 
What exactly does your program do?
Sounds interesting.
 
Hi,
My program will edit monsters :).
Just like Scene Reader + Scenester but all in one with a nice interface.

I think it will be released at the end of the week.
 
Before I forget it, we got bug with translated scenes.bin.
I was checking wiki, but nothing there.
Then I searched forum and there was this problem too.
Scene.bin editing is binded with kernel.bin. We got bigger scene.bin then original and thus bugs. Today I found  that I must edit kernel.bin too.

here
https://www.ff7catalog.com/posts/50719/
https://www.ff7catalog.com/posts/56789/

really annoing if I searched first message, where was "you must edit 3rd section of kernel.bin", then I looked to wiki and I understanded nothing(there are false information on 3rd section):P
 
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