A
Anakin
Guest
With the miraculous program http://todotradus.com/utils/otros/lzss.zip the decompression and recompression of the LZS files is a snap.
And I also saw in another thread the 3D models of FF7 being ported to 3DMAX. Where are the vertices stored, I mean inside the uncompressed LZS enemy file for example SEFIROS.LZS, does anyone know the HEX location of Battle model vertices ,and also if the field model vertices are in the same file or on another?(and it's HEX location?)
Thank you in advance
And I also saw in another thread the 3D models of FF7 being ported to 3DMAX. Where are the vertices stored, I mean inside the uncompressed LZS enemy file for example SEFIROS.LZS, does anyone know the HEX location of Battle model vertices ,and also if the field model vertices are in the same file or on another?(and it's HEX location?)
Thank you in advance