O
omega res novae
Guest
found a way to kind of add weapons to characters that use less than 16. every character has 16 spots for weapons even if they dont use them. if you put a model in these spots nothing will happen because there isnt a weapon to associate with this model. but if you change the kernel to allow a weapon to equip to that character it will pull its model.
i can make the ultima weapon equippable by cidand have a unique model
make a model for cid and put it in the 16th spot
edit the kernel to allow cid to equip the ultima weapon
then in game ultima weapon can be equipped by cid and pulls cids 16th model.
so basically adding a weapon to his list. idk if its possible to replace an item and create a new weapon but the stuff above is tested and works. it will use ultima weapons damage formula
i can make the ultima weapon equippable by cidand have a unique model
make a model for cid and put it in the 16th spot
edit the kernel to allow cid to equip the ultima weapon
then in game ultima weapon can be equipped by cid and pulls cids 16th model.
so basically adding a weapon to his list. idk if its possible to replace an item and create a new weapon but the stuff above is tested and works. it will use ultima weapons damage formula