W
walkinghawking
Guest
EQ2Alyza, thank you a ton for all your work with 7th Heaven! I'm a long-time lurker in the forums and seldom post as I rarely have anything to add lol. I've encountered a game-ending crash on my way to Mt. Nibel. It seems to be crashing whenever battle scene #581 is called. Any chance you can tell where the problem is occurring? Below are the details of my mod selections and my APP.LOG.
Mod Selections:
APP.LOG:
Mod Selections:
Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.0
CloudSword = 1
Sword = 0
Dynamic = 1
HQW = 1
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 0
weapons_sephiroth = 1
weapons_yuffie = 1
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.0
huge_materia = 1
materia = 2
potions = 2
save_point = 2
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 1
fba = 0
fbn = 1
fed = 1
fs = 1
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.0
models_aerith = 1
models_barret = 4
models_caitsith = 1
models_cid = 1
models_cloud = 7
models_redxiii = 1
models_sephiroth = 1
models_tifa = 3
models_vincent = 3
models_yuffie = 2
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 3
models_soldiers = 1
models_sweeper = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 3
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.0
models_aerith = 3
models_barret = 10
models_caitsith = 2
models_cid = 3
models_cloud = 0
models_redxiii = 1
models_sephiroth = 2
models_tifa = 5
models_vincent = 3
models_yuffie = 3
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.3
models_base = 2
models_biggs = 2
models_jessie = 2
models_wedge = 2
Field Textures - Part 2
ID: 63c6df8c-971a-47f0-aac5-da4290f36058
Version: 2.0
field_bg = 1
Gameplay - Difficulty and Story
ID: af709876-588e-4865-84e3-0ac0bd662fb2
Version: 2.1
gameplay = 11
Gameplay - Tweaks and Cheats
ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
Version: 2.1
ar = 0
cf = 1
dm = 1
isl = 1
i = 0
li = 0
lcs = 0
lt = 0
nrb = 0
spa = 0
sc = 0
sbo = 0
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.0
movie = 2
Media_Music_and_Sound_Remixed
ID: 846d5be5-9b26-46d2-8f1f-8e95342b1e1e
Version: 1.0
music = 10
sound = 2
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 1
avatars_barret = 1
avatars_cait_sith = 1
avatars_chocobo = 1
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 1
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 2
start_menu = 10
Minigames - Chocobo Race
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.0
avatars = 1
chocobo = 1
cid = 1
cloud = 1
jockey_1 = 1
jockey_2 = 1
textures = 1
tifa = 1
Minigames - Coaster
ID: 46efb6be-a9ab-4a24-b705-7603aca31519
Version: 2.0
coaster = 1
Minigames - Fort Condor
ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
Version: 2.0
fort_condor = 1
Minigames - Motorbike Chase
ID: 0e17da17-403b-4c59-ba05-69985c432368
Version: 2.0
models = 1
textures = 1
Minigames - Wonder Square
ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f
Version: 2.0
wonder = 1
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
beacause = 1
menu = 1
break = 1
hand = 1
nbb = 1
ncb = 0
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 2
coin = 28
limit = 2
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.0
world_models = 1
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 2
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.0
CloudSword = 1
Sword = 0
Dynamic = 1
HQW = 1
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 0
weapons_sephiroth = 1
weapons_yuffie = 1
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.0
huge_materia = 1
materia = 2
potions = 2
save_point = 2
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 1
fba = 0
fbn = 1
fed = 1
fs = 1
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.0
models_aerith = 1
models_barret = 4
models_caitsith = 1
models_cid = 1
models_cloud = 7
models_redxiii = 1
models_sephiroth = 1
models_tifa = 3
models_vincent = 3
models_yuffie = 2
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 3
models_soldiers = 1
models_sweeper = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 3
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.0
models_aerith = 3
models_barret = 10
models_caitsith = 2
models_cid = 3
models_cloud = 0
models_redxiii = 1
models_sephiroth = 2
models_tifa = 5
models_vincent = 3
models_yuffie = 3
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.3
models_base = 2
models_biggs = 2
models_jessie = 2
models_wedge = 2
Field Textures - Part 2
ID: 63c6df8c-971a-47f0-aac5-da4290f36058
Version: 2.0
field_bg = 1
Gameplay - Difficulty and Story
ID: af709876-588e-4865-84e3-0ac0bd662fb2
Version: 2.1
gameplay = 11
Gameplay - Tweaks and Cheats
ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
Version: 2.1
ar = 0
cf = 1
dm = 1
isl = 1
i = 0
li = 0
lcs = 0
lt = 0
nrb = 0
spa = 0
sc = 0
sbo = 0
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.0
movie = 2
Media_Music_and_Sound_Remixed
ID: 846d5be5-9b26-46d2-8f1f-8e95342b1e1e
Version: 1.0
music = 10
sound = 2
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 1
avatars_barret = 1
avatars_cait_sith = 1
avatars_chocobo = 1
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 1
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 2
start_menu = 10
Minigames - Chocobo Race
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.0
avatars = 1
chocobo = 1
cid = 1
cloud = 1
jockey_1 = 1
jockey_2 = 1
textures = 1
tifa = 1
Minigames - Coaster
ID: 46efb6be-a9ab-4a24-b705-7603aca31519
Version: 2.0
coaster = 1
Minigames - Fort Condor
ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
Version: 2.0
fort_condor = 1
Minigames - Motorbike Chase
ID: 0e17da17-403b-4c59-ba05-69985c432368
Version: 2.0
models = 1
textures = 1
Minigames - Wonder Square
ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f
Version: 2.0
wonder = 1
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
beacause = 1
menu = 1
break = 1
hand = 1
nbb = 1
ncb = 0
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 2
coin = 28
limit = 2
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.0
world_models = 1
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 2
APP.LOG:
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GT 730M/PCIe/SSE2 4.5.0 NVIDIA 361.43
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 1920x1080
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\Games\Final Fantasy VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000017] set music volume trans: 127->0, step=60
[00000082] END OF CREDITS!!!
[00000082] Entering MAIN
[00000082] set music volume: 127
[00000082] Exiting MAIN
[00000082] START OF MENU SYSTEM!!!
[00000228] END OF MENU SYSTEM!!!
[00000228] Entering MAIN
[00000232] Exiting MAIN
[00000232] Field Start
[00000232] : [00000266] Entering MAIN
[00000268] Exiting MAIN
[00000268] START OF MENU SYSTEM!!!
[00000438] END OF MENU SYSTEM!!!
[00000438] Entering MAIN
[00000440] Exiting MAIN
[00000440] Field Start
[00000664] Entering MAIN
[00000666] Exiting MAIN
[00000666] START OF MENU SYSTEM!!!
[00001160] END OF MENU SYSTEM!!!
[00001160] Entering MAIN
[00001162] Exiting MAIN
[00001162] Field Start
[00001716] Field Quit
[00001716] Entering MAIN
[00001716] Exiting MAIN
[00001716] Entering FRAME_INITIALIZE SWIRL
[00001716] Exitting FRAME_INITIALIZE SWIRL
[00001719] Swirl sound_effect1
[00001719] stop_sound
[00001719] End of Swirl sound_effect1
[00001798] Entering FRAME_QUIT SWIRL
[00001798] Exitting FRAME_QUIT SWIRL
[00001798] Entering MAIN
[00001800] Exiting MAIN
[00001800] [BATTLE] Entering FRAME_INITIALIZE
[00001800] [BATTLE] Scene# 583
[00001800] [BATTLE] Exitting FRAME_INITIALIZE
[00002044] [BATTLE] Begin main battle loop
[00002604] [BATTLE] End of current battle
[00002604] [BATTLE] Begin end battle stuff
[00002605] [BATTLE] Begin end battle stuff
[00002606] [BATTLE] Begin end battle stuff
[00002607] [BATTLE] Begin end battle stuff
[00002868] stop_sound
[00002869] [BATTLE] Entering FRAME_QUIT
[00002869] [BATTLE] endof battle.
[00002869] [BATTLE] Exitting FRAME_QUIT
[00002869] Entering MAIN
[00002869] Exiting MAIN
[00002869] START OF MENU SYSTEM!!!
[00003068] END OF MENU SYSTEM!!!
[00003068] Entering MAIN
[00003070] Exiting MAIN
[00003070] Field Start
[00003070] cross play music: 0
[00003070] set music volume trans: 127->0, step=4
[00003073] set music volume: 127
[00003075] Entering MAIN
[00003077] Exiting MAIN
[00003077] START OF MENU SYSTEM!!!
[00003503] END OF MENU SYSTEM!!!
[00003503] Entering MAIN
[00003505] Exiting MAIN
[00003505] Field Start
[00003921] Field Quit
[00003921] Entering MAIN
[00003921] Exiting MAIN
[00003921] Entering FRAME_INITIALIZE SWIRL
[00003921] Exitting FRAME_INITIALIZE SWIRL
[00003924] Swirl sound_effect1
[00003924] stop_sound
[00003924] End of Swirl sound_effect1
[00004003] Entering FRAME_QUIT SWIRL
[00004003] Exitting FRAME_QUIT SWIRL
[00004003] Entering MAIN
[00004005] Exiting MAIN
[00004005] [BATTLE] Entering FRAME_INITIALIZE
[00004005] [BATTLE] Scene# 581
[00004005] [BATTLE] Exitting FRAME_INITIALIZE
[00004005] : unhandled exception
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GT 730M/PCIe/SSE2 4.5.0 NVIDIA 361.43
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 1920x1080
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\Games\Final Fantasy VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000017] set music volume trans: 127->0, step=60
[00000082] END OF CREDITS!!!
[00000082] Entering MAIN
[00000082] set music volume: 127
[00000082] Exiting MAIN
[00000082] START OF MENU SYSTEM!!!
[00000228] END OF MENU SYSTEM!!!
[00000228] Entering MAIN
[00000232] Exiting MAIN
[00000232] Field Start
[00000232] : [00000266] Entering MAIN
[00000268] Exiting MAIN
[00000268] START OF MENU SYSTEM!!!
[00000438] END OF MENU SYSTEM!!!
[00000438] Entering MAIN
[00000440] Exiting MAIN
[00000440] Field Start
[00000664] Entering MAIN
[00000666] Exiting MAIN
[00000666] START OF MENU SYSTEM!!!
[00001160] END OF MENU SYSTEM!!!
[00001160] Entering MAIN
[00001162] Exiting MAIN
[00001162] Field Start
[00001716] Field Quit
[00001716] Entering MAIN
[00001716] Exiting MAIN
[00001716] Entering FRAME_INITIALIZE SWIRL
[00001716] Exitting FRAME_INITIALIZE SWIRL
[00001719] Swirl sound_effect1
[00001719] stop_sound
[00001719] End of Swirl sound_effect1
[00001798] Entering FRAME_QUIT SWIRL
[00001798] Exitting FRAME_QUIT SWIRL
[00001798] Entering MAIN
[00001800] Exiting MAIN
[00001800] [BATTLE] Entering FRAME_INITIALIZE
[00001800] [BATTLE] Scene# 583
[00001800] [BATTLE] Exitting FRAME_INITIALIZE
[00002044] [BATTLE] Begin main battle loop
[00002604] [BATTLE] End of current battle
[00002604] [BATTLE] Begin end battle stuff
[00002605] [BATTLE] Begin end battle stuff
[00002606] [BATTLE] Begin end battle stuff
[00002607] [BATTLE] Begin end battle stuff
[00002868] stop_sound
[00002869] [BATTLE] Entering FRAME_QUIT
[00002869] [BATTLE] endof battle.
[00002869] [BATTLE] Exitting FRAME_QUIT
[00002869] Entering MAIN
[00002869] Exiting MAIN
[00002869] START OF MENU SYSTEM!!!
[00003068] END OF MENU SYSTEM!!!
[00003068] Entering MAIN
[00003070] Exiting MAIN
[00003070] Field Start
[00003070] cross play music: 0
[00003070] set music volume trans: 127->0, step=4
[00003073] set music volume: 127
[00003075] Entering MAIN
[00003077] Exiting MAIN
[00003077] START OF MENU SYSTEM!!!
[00003503] END OF MENU SYSTEM!!!
[00003503] Entering MAIN
[00003505] Exiting MAIN
[00003505] Field Start
[00003921] Field Quit
[00003921] Entering MAIN
[00003921] Exiting MAIN
[00003921] Entering FRAME_INITIALIZE SWIRL
[00003921] Exitting FRAME_INITIALIZE SWIRL
[00003924] Swirl sound_effect1
[00003924] stop_sound
[00003924] End of Swirl sound_effect1
[00004003] Entering FRAME_QUIT SWIRL
[00004003] Exitting FRAME_QUIT SWIRL
[00004003] Entering MAIN
[00004005] Exiting MAIN
[00004005] [BATTLE] Entering FRAME_INITIALIZE
[00004005] [BATTLE] Scene# 581
[00004005] [BATTLE] Exitting FRAME_INITIALIZE
[00004005] : unhandled exception