BETA - 9999 Limit Breaking support thread

  • Thread starter Thread starter dziugo
  • Start date Start date
Status
Not open for further replies.
Yeah, I don't see any of that. Curious; do I have to apply the official patch from Square before applying any others like this one?
 
You need 1.02 patch for just about any mod out there... I think. Either way, it's just a good idea to have :P.

On another note, anyone think it would be possible ever for FF7 to have a true break the damage limit? Like, there is no cap? Or it's so high we'd never see it? Or even at the very least a true 99,999.
 
I got it working, so it's all good now. I didn't have to apply the official patch.
 
Hi, i'm new in this forum ... sorry to update this topic but i wanted to know : how to make my characters having 99999 hp without using HP Plus materia ? Is there a good save editor to do it ? thanx to reply  :)
 
I'm not 100% sure but I think the true "limit" would be 65535 (or something like that) can anyone confirm?
 
I'm not 100% sure but I think the true "limit" would be 65535 (or something like that) can anyone confirm?
No, if I am right, the actual limit will be a signed 16 bit value, so although sense has a unsigned limit (65335), actual HP stat is 32767. Which is why Dziugo limited to 30000 as default.  To make it  a nice round number.  Changing that to work at 65535 shouldn't be impossible... but you'd have to ask Dziugo.  He will know all about this.
 
I did do.  It would require reprogramming in ff7.exe.  To make it 99999 would be a very hard task that is unlikely ever to be done.  Even 65535 might not be possible without significant changes.
 
You'd need to find space for the two extra bytes and shift other stuff out of the way. This means hunting down LOTS of pointers, and is probably not possible within a reasonable timeframe. You might have to wait for Q-Gears to be completed instead.
 
Ok but i was talkin about the second question : how to make 30000/30000 hp without using hp plus materia ?
 
Try having Barrett at lvl 99 with all materia slots filled with mastered HP plus if that doesn't work... I don't know what would hit the cap.

[EDIT] My bad I forgot how to read for a second apparently... I would imagine it impossible to achieve what you are trying in-game. you would have to alter the characters HP growth I guess.
 
Last edited:
Sometimes when i attack, i cant see the number becaus there is write "iM   ss" but i can see the monster die ... Is that because i'm doing HP damage more than 32767 ?
 
Pls, if anyone could be so kind to tell me how to make it happen on FF7 Remake 2012. thx
 
Sometimes when i attack, i cant see the number becaus there is write "iM   ss" but i can see the monster die ... Is that because i'm doing HP damage more than 32767 ?
Is it Vincent attacking? What are your thresholds for HP/Damage?
Pls, if anyone could be so kind to tell me how to make it happen on FF7 Remake 2012. thx
Use YAMP and rename the ff7_en.exe file to ff7.exe when patching (then rename it back to ff7_en.exe). Should work.
 
Is it Vincent attacking? What are your thresholds for HP/Damage?Use YAMP and rename the ff7_en.exe file to ff7.exe when patching (then rename it back to ff7_en.exe). Should work.
Thx for your prompt response!

I have already tried, but it does not work as well, I rename the FF7_en.exe to ff7.exe, and run the install.bat, the problem shows: "patch done."  but but ff7.exe turns to 0 bytes(5,858 kb befroe patch), I can't run the game.

Here also followed the debug txt, please kindly check:

Debug data
 
Applying patch: 9999LimitBreaking
Program entry point. Size of patch: 0x9E8
 5: jmp 0x1A0 eip:1A5
61: search reg[0](0x0) 0x5
    nothing found
F1: errore
Error occured while patching the file.

ERROR: Patch couldn't be applied.
 
Thx for your prompt response!

I have already tried, but it does not work as well, I rename the FF7_en.exe to ff7.exe, and run the install.bat, the problem shows: "patch done."  but but ff7.exe turns to 0 bytes(5,858 kb befroe patch), I can't run the game.

Here also followed the debug txt, please kindly check:

Debug data
 
Applying patch: 9999LimitBreaking
Program entry point. Size of patch: 0x9E8
 5: jmp 0x1A0 eip:1A5
61: search reg[0](0x0) 0x5
    nothing found
F1: errore
Error occured while patching the file.

ERROR: Patch couldn't be applied.
Sorry, but ff7_en.exe should be about ~14MB in size. Restore the original file and try again.

If you only have a cracked version, then sorry, but we don't actually support pirated copies.
 
Status
Not open for further replies.
Back
Top