Big Mysteries of FF7 & More

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For those of you who've never seen Cheese Weapon...

This is it:
gorgoavatar.jpg
Hahaha!  :lol:
 
You know what's also messed up? Why are there 4 Enemy Skill materias out there? You can only have 3 to a party in battle...  :lol:
 
Missable? Which of the four? Must be... The elevator where the samples are held?
 
That's the one.

It's also possible to miss Trine on the fourth Enemy Skill materia if you fight Gogo before getting the airship, which is really annoying.  By the time you get the fourth Enemy Skill materia, Gogo is too easy.

But yeah, four Enemy Skill materias... I always thought that was strange as well.

Something else I just thought up... the "hidden" element.  It's weird enough that it exists, but what's even weirder is that there is only one hidden-elemental attack, and it is used exclusively by Ultimate Weapon (it was called Ultima Beam, if I recall correctly).  I'm thinking that was done unintentionally...
 
Actually, if you look on it from a technical perspective, it makes perfect sense. Element data takes up half of one byte, so it can have a range of 1 to 16 (0000 to 1111 in binary). The normal elements, plus the 'weapon' elements (shoot, punch, etc.) make up a grand total of 15. That leaves a single unassigned value, which is the hidden element. When something in-game isn't assigned an element, it by default takes element 16 (F in hex). If the 'non elemental' flag isn't turned on, that means it has the 'hidden' element. This is presumably why materia that don't have elemental properties set grant 'hidden' when used with the Elemental materia.
 
Actually, if you look on it from a technical perspective, it makes perfect sense. Element data takes up half of one byte, so it can have a range of 1 to 16 (0000 to 1111 in binary). The normal elements, plus the 'weapon' elements (shoot, punch, etc.) make up a grand total of 15. That leaves a single unassigned value, which is the hidden element. When something in-game isn't assigned an element, it by default takes element 16 (F in hex). If the 'non elemental' flag isn't turned on, that means it has the 'hidden' element. This is presumably why materia that don't have elemental properties set grant 'hidden' when used with the Elemental materia.
But then there are FIVE physical attack elements. I can see some enemies being more vulnerable to certain types of hits (which is probably what the developers intended), but that seems like a waste of space to me. I think the "Hidden" element was never really meant to be used and is just an accident or a testing element that never got removed from all attacks. Maybe even a "stand-in" element for non-HP attacks that got dummied out.
 
Perhaps early on in development, Square proposed that different weapons might be more effective against certain enemies, as you suggest. Hard to imagine how that would actually be implemented, though. After all, does a bullet hurt a cat more than a bird?
 
Very few foes are weak versus certain weapons.  I think there's a monster in the sewers (after the Aps battle) who has a "never miss" weakness against... the "Hit" element, I think it was (people who've used the Hojo and WM editors should be able to understand me here).  Apart from that one monster, there are more with weapon weaknesses, but like... two or three more.  It's a really minor detail that they just decided to throw into the game, apparently.

The element on Cid's weapons is "Punch".  Shouldn't that be on Tifa's weapons?  Tifa's weapons have got the "Hit" element.

Minor, minor, minor strange detail I thought I'd bring up.
 
Oh, you mean, like in gjoerulv's hardcore mod; Jenova BIRTH is weak against "Cut." That would be Cloud's cue to attack. Right?
 
Yeah, exactly.  I think there are other Cut attacks...
 
One thing that I really don't get is that conversation you can listen to in the door to the right in the Honeybee Inn. The one where you can hear thunder bolts every once in a while. o_o It kinda creeped me out.
 
Was it? I don't know how I was supposed to come to that conclusion. :P

Here's another bizarre thing: there are rarely any bathrooms in any houses, except in rocket town, every single house has one. o.o
 
well having a rocket ready to fall over in yer town must make you need to his the john a little more often o.o, that and all teh stress in shinra hq... they have bathrooms.... one
 
And within that vent, you can smell the shit flowing through there in the conference room, lol.  :lol:
 
lol I always thought that when Scarlet said "Something stinks" at the end of the conference, she was smelling odors coming from Tifa and/or Barret :lol: That was until I started talking to the NPCs on one of my playthroughs, and it occurred to me then that the vent is connected to a toilet cubicle.
 
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