S
SpooX
Guest
Results from thread Here in Tech Related.
I think it better fits here as it is relevant to the bombing mission
The funny thing is that it is hardcoded, that the view is jittery at the end.
(I already noticed this by trying to track the camera of the movie)

Click on the image to see a quick preview with only the walkmesh...
The camera path as exported from opening.cam (PC version)
Above the actual camera path (as already shown in the related thread, most of the camera positions are blank..unfortunately)
as the movie is 320*224 and the rendersettings is set to 512*512, the walkmesh is a bit off.
I think it better fits here as it is relevant to the bombing mission
The funny thing is that it is hardcoded, that the view is jittery at the end.
(I already noticed this by trying to track the camera of the movie)

Click on the image to see a quick preview with only the walkmesh...
The camera path as exported from opening.cam (PC version)
Above the actual camera path (as already shown in the related thread, most of the camera positions are blank..unfortunately)
as the movie is 320*224 and the rendersettings is set to 512*512, the walkmesh is a bit off.