Capcom vs SquareSoft. New fighting game!

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vvalentine

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Does anyone know more news about this?

I read somewhere that Capcom and SquareSoft are planning to do a fighting game.  Kinda like Marvel vs Capcom, I guess.  The game development has not begun, but I believe this to be true (I guess squaresoft is liking the idea of working with other companies).

Anyone knows?  Please post more info about it.

-vvalentine
 
arn't ther aalready like 4 of thoes out? for like genises and snes and n64?
 
Capcom VS SquareSoft?  are you kidding?
I would be the first one to know if there was a fighting game with Capcom and SquareSoft characters in it.

-vvalentine
 
There is one SquareSoft Fighting Game out called Ehrgiz (like Zell's Ultamite Weapon in FFVIII) it's pretty cool (for Playstation, old style Playstation game {all the loading}).  I would enjoy a Marvel vrs. SquareSoft game though...

Kendrilian
 
Capcom vs. SquareSoft....hmmm.....

It'd be a fair fight, at least until Cloud summons the Knights of Round......

Total battle time:1minute (due to length of summon animation).
 
No, I don't think summons would be included in the game, unless the character's special ability is summon (like rydia or kaze).  I guess they would have limit breaks though.

-vvalentine
 
On 2002-04-18 09:42, vvalentine wrote:
No, I don't think summons would be included in the game, unless the character's special ability is summon (like rydia or kaze).  I guess they would have limit breaks though.

-vvalentine

A Lion Heart or Omnislash will be very cool IMO   :naughty:
 
Yeah, but Limit Breaks would be a little unfair... in Ehrgiz you could play as Cloud and Sephiroth and they could use Comet (#?) as a special move... and Tifa had potions and Fire (#?)... oh well... summons and Limit Breaks would be a little unfair... unless used in moderation...

Kendrilian
 
FFTactic_Boy:  Chances are that limit breaks would be included.

Kendrilian:  I don't think limit breaks would be unfair.  If it's going to be a game like Marvel vs Capcom.  It's like doing a special.  I guess in the game limit breaks wouldn't cause much damage.  

-vvalentine
 
Hey.....You know how Squall has roughly 3 different variations of his Renzokuken?  Each variation differs in the number of hits he does before the random finishing move.  It's like either 4, 6, or 8 hits, i think.

Anyway, they could do the 4-hit for a level 1 special, the 6-hit for the level two special, and so on.....

Also, I could see how they set his attacks: weak punch for using his fist, medium for a gunblade attack without the trigger, and Strong would be the gunblade swipe with the trigger.....
 
On 2002-04-18 18:33, vvalentine wrote:
FFTactic_Boy:  Chances are that limit breaks would be included.

Kendrilian:  I don't think limit breaks would be unfair.  If it's going to be a game like Marvel vs Capcom.  It's like doing a special.  I guess in the game limit breaks wouldn't cause much damage.  

-vvalentine

Umm yeah, I agree with you; limits won't be that cheating if they reduce the damage of it. Also, a 20++ hit combo isn't really 'rare' in a fighting game   :D
If they make it very hard to execute it, then it would be really nice. I hope they will really include Lion Heart and Omnislash!!!   :)
 
Remeber the phrase "Finish him!"?

Limit breaks and summons could be finishing moves.
 
I love that phrase!  That is probabaly the coolest part of old school fighting games!  :D tee hee

...Anyway that could work.

Kendrilian
 
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