T
Tenko Kuugen
Guest
I've planned to adjust all INNs in my mod to only restore HALF the HP / MP of everyone and don't touch status effects. Now, the game itself doesn't have such a function. ( oddly enough, there are 3 versions of "restore all HP / MP for every party member" and one that also removes status additionally )
Now, where would I find where that function is stored, and how would I go best about changing it?
( going in and removing the function and replacing it by 3x "increase hp" and 3x "increase mp" is not really an option because that screws with the script file too much )
Another thing: Tent's have a unknown function, but it's pretty clear they restore all HP / MP ( which is too powerful imo ) but I've no clue how to best change this. I thought about using the mega-lixir formula for this, but I found that to be working against me ( tents worked everywhere now ) I assume the tent function is stored in a script somewhere ( or it even accesses the same function as INNs which would help )
Then, is there a way to restore hp/mp by 50% with one item? recovery always restores you completely, regardless of what the item strength is. Using MHP * power and enabling "affect MP" results in a ether function.
On that note, is it possible to make status effects linger after the battle like anger / sadness? I guess the game lacks flags to set those statuses on a character but well, was worth asking.
Now, where would I find where that function is stored, and how would I go best about changing it?
( going in and removing the function and replacing it by 3x "increase hp" and 3x "increase mp" is not really an option because that screws with the script file too much )
Another thing: Tent's have a unknown function, but it's pretty clear they restore all HP / MP ( which is too powerful imo ) but I've no clue how to best change this. I thought about using the mega-lixir formula for this, but I found that to be working against me ( tents worked everywhere now ) I assume the tent function is stored in a script somewhere ( or it even accesses the same function as INNs which would help )
Then, is there a way to restore hp/mp by 50% with one item? recovery always restores you completely, regardless of what the item strength is. Using MHP * power and enabling "affect MP" results in a ether function.
On that note, is it possible to make status effects linger after the battle like anger / sadness? I guess the game lacks flags to set those statuses on a character but well, was worth asking.
Last edited: