Entity* entity = new Entity(); entity->SetName("temp"); u8 script_a[114] = { 0x50,0x01,0xFF,0x00,0xFF,0x00,0x8A,0x00,0xA9,0x00, 0x48,0x05,0x01,0x00,0x00,0x09,0x00, 0x10,0x33, 0x52,0x01,0x02,0x00, 0x50,0x01,0xFF,0x00,0xFF,0x00,0x81,0x00,0x59,0x00, 0x48,0x05,0x01,0x01,0x00,0x04,0x00, 0x52,0x01,0x00,0x00, 0x10,0x21, 0x52,0x01,0x02,0x00, 0x50,0x01,0xFF,0x00,0xFF,0x00,0x81,0x00,0x59,0x00, 0x40,0x01,0x01, 0x52,0x01,0x00,0x00, 0x12,0x43, 0x15,0x50,0x00,0x00,0x00,0x16,0x00, 0x12,0x39, 0x15,0x50,0x00,0x00,0x00,0x04,0x00, 0x12,0x55, 0x15,0x50,0x00,0x01,0x00,0x04,0x00, 0x12,0x30, 0x15,0x50,0x00,0x02,0x00,0x0C,0x00, 0x60,0x74,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00 }; Script* script = new Script(script_a, 114); entity->AddScript(0, script); scriptManager.PushEntity(entity);