INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce GTX 670/PCIe/SSE2 4.3.0INFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionGLITCH: Unable to turn on vsync <--- Not a glitch. I turned it off myself!INFO: Max texture size: 16384x16384INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 1920x1440INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\data\midi\midi.lgpmidiOutGetVolume returned: ffffMIDI INITIALIZEDset music volume: 127MIDI set volume: 127100% of 127 = 127set music volume: 127MIDI set master volume: 100MIDI set volume: 127100% of 127 = 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334ERROR: couldn't lock sound bufferset music volume trans: 127->0, step=60MIDI set volume trans: 127->0; step=60MIDI stop - OKMIDI stop - OKEND OF CREDITS!!!Entering MAINset music volume: 127MIDI set volume: 127100% of 127 = 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI play: 50reading midi file: CINTRO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 50song is already playing...Field QuitEntering MAINMIDI play: 7reading midi file: BAT.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Exiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 558[BATTLE] Exitting FRAME_INITIALIZEUNEXPECTED: zero count[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffMIDI play: 46reading midi file: FAN2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 50, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 15100% of 15 = 15MIDI play: 50reading midi file: CINTRO.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 127100% of 127 = 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 9reading midi file: KURAI.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI stop - OKMIDI play: 9reading midi file: KURAI.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!WM_CLOSE Field QuitMIDI stop - OKresetting MIDI driver volume - OKUNINITIALIZE DD