S
sfx1999
Guest
Hey I was wondering if anyone has tried to hack the format of CS:S maps? I DON'T MEAN ILLEGALLY OBTAINED COPIES OF HL2!!! I mean you use GCFScape to extract a BSP from CS:S cache files and use that.
Here is what I have:
Code: [Select]
Here is what I have:
Code: [Select]
Code:
int magicnumber = VBSPint version = 19int entity_lump_offsetint entity_lump_length