"Cracking" FFVIII model data

  • Thread starter Thread starter Afrotronics
  • Start date Start date
Status
Not open for further replies.
i cant even find files with those extensions lol.... i wish i payed more attention to learning this kinda stuf... ive been too busy modeling :P
 
i cant even find files with those extensions lol.... i wish i payed more attention to learning this kinda stuf... ive been too busy modeling :P
As in playing with 3d models or the other kind of modeling? :D

As for FF8 models etc.

I should be getting to speed on fixing the myriad of bugs in TV so as odd as this sounds, I'll be visiting FF8 data after I rewrite FF7s stuff.  

I have decided the sanest way to handle everything is to have an intermediary object system to handle the rendering instead of using the original data.  This will do the following:

    • Eliminate the current chicken egg texturing problem and insure the textures are initialized correctly.
    • Insures the Object data doesn't need any goofy special handling and each object is treated the same.
    • Removes the need to have seperate rendering segments for each file type (IE FF7 character FF7 background FF7 field character FF7 field NPC FF7 battle scene FF8 character etc etc)
    • Reduce the over all clumsy code and make a more universal approach to generating other object formats fot output instead of dumping things to a big text object.

    Cyb
 
http://www.uglypeople.com/uploaded/11711/0067.jpg

you decide which kind of modeling :P


naw, ive been busy working on a few ff7 characters, check the general section of this forum for a wallpaper i made of one of them.

also, if were on about cracking model data, would it be safe to assume, that in theory, once this is done, i could put a different character model into ff8 in place of another? i understand i would need that characters skeleton, and to rig them to it n all (worlds crappyest job appart from skinmapping)
 
Creative Inc: have you tried it ? Did it work ?
Almighty_gir: you have to unpack those big .fi .fl files, inside there are field .mch files.
 
ahhh mirex forever my saviour. unfortunately my ff8 disks were involved in an accident recently, and i dont believe in cracks...so im trying to find somewhere that still sells it >_<
 
ahhh mirex forever my saviour. unfortunately my ff8 disks were involved in an accident recently, and i dont believe in cracks...so im trying to find somewhere that still sells it >_<


Very commendable...I know more than a few people who would instantaneously go and download a crack from the net should that happen.
 
well...if i owned the cd's and didnt want to use them, thats one thing, but in this instance it would mean downloading the full game, so....i think thats wrong....

anyway, on topic, if anyone could send me the model for squall, and seifer, in 3ds format, that would be awsome :D
 
well...if i owned the cd's and didnt want to use them, thats one thing, but in this instance it would mean downloading the full game, so....i think thats wrong....

anyway, on topic, if anyone could send me the model for squall, and seifer, in 3ds format, that would be awsome :D
If you are at 56K that's a pain. 256K it's less. However it's a gray area, I don't think I want to go there personally. :)

Nope wish I did though.  I suppose as soon as I finish the base model changes om TV I will start looking at export options for the models.  Right now I just have to make bone and joint objects and then create the skeleton object.  It sounds complicated, but that's because it is.  There is no easy way to do it, that seems to be my conclusion.

Cyb
 
@Mirex: I'll let you know in the next 10 minutes. Just got back from my cousins house.

EDIT: Hey! whaddua know! It works. great job man.
 
At least you know where your FF8 CDs are. Mine disappered.

Wahhh!

BTW, I think you can get the publisher to replace CDs for a fee.
 
anyway, on topic, if anyone could send me the model for squall, and seifer, in 3ds format, that would be awsome
Duh people dont even try. I dont know if they are the ones, because i haven't played ff8 so far, but there are two of the main guys models, in that archive ! Convert them by the exe which is also in archive and there they are. But i think they will look ugly, because 3DS is old format and it does not handle proper point coords texturing.
ok here is some raw alpha version, its buggy but it should be able to see FF8 field files with extensions .MCH. There are two mch's included in archive.
http://bin.mypage.sk/FILES/Biturn_086alpha1.rar
 
its not that i dont try, its that i lost my cd's and formatted my pc, and refuse to illegally download the game.
 
Status
Not open for further replies.
Back
Top