Custom graphics driver for FF7/FF8 [v.1-.7.6]

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Hi,
With the last version I can't see the movies with outputDebug: lag between 7 and 11, skipped between 64 and 500+ , 15 fps. The screen remain black for all the test below with and without postprocessing.

Tests:

post-processing shader:
FPS
60 | enable_postprocessing = no
60 | post_source = shaders/bloom2.post
15 | post_source = shaders/median.post     6 pass (with 0.7.3b 25 fps)
20 | post_source = shaders/median2.post   5 pass (with 0.7.3 30-40 fps)
30 | post_source = shaders/median3.post   4 pass

From now all the test is with median2.post   5 pass

fps
60 | use_shaders = no (with no 40 fps better)
28 | enable_vsync = no  (8 better)

no difference between on/off and yes/no :
prevent_rounding_errors
minigame_framelimiter
battleswirl_framelimiter
use_new_timer
use_stable_timer
linear_filter
transparent_dialogs
new_battle_interface
fancy_transparency
compress_textures

I hope to be helpful.
O_o Try Installing previous GFX Card drivers I know that helped for me horrible framerate issue.

EDIT: DO NOT change Aali's driver just GFX Card...
 
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O_o Try Installing previous GFX Card drivers I know that helped for me horrible framerate issue.

EDIT: DO NOT change Aali's driver just GFX Card...
Yes, I could but I don't complain for my pc's performance but for the slow down between 0.7.3b and 0.7.5b. Now I play happily with minor postprocessing but if there are reasons for the slow down and the greate Aali solve the problem I will be much happier with highest postprocessing filter and also people with poor performance pc will be happier ;D
Furthermore, I think, if a little problem was discovered between nearest versions it's more simple to reveal and correct it instead of wait and the check all the code with a big history change.
I'm a programmer and I think so but if I hurt someone, I ask excuse.
Bye,
    Rigel

p.s.  A little question? Is it possible to reduce battle gui? It could be wonderful if I can set in option file screen coord x,y and width/high dimensioning also without maintain gui's aspect ratio  :-D
 
ah Aali, none of your ninjaloot links are working... can u upload to a different site instead? or email your patch to me? [email protected] thanks man. :D
 
O_o Try Installing previous GFX Card drivers I know that helped for me horrible framerate issue.

EDIT: DO NOT change Aali's driver just GFX Card...
Yes, I could but I don't complain for my pc's performance but for the slow down between 0.7.3b and 0.7.5b. Now I play happily with minor postprocessing but if there are reasons for the slow down and the greate Aali solve the problem I will be much happier with highest postprocessing filter and also people with poor performance pc will be happier ;D
Furthermore, I think, if a little problem was discovered between nearest versions it's more simple to reveal and correct it instead of wait and the check all the code with a big history change.
I'm a programmer and I think so but if I hurt someone, I ask excuse.
Bye,
    Rigel

p.s.  A little question? Is it possible to reduce battle gui? It could be wonderful if I can set in option file screen coord x,y and width/high dimensioning also without maintain gui's aspect ratio  :-D
Arrgg No I mean I personally experienced a performance increase in FF7 when I went from the newest nvida driver to a previous one 182.50 is what I use and it runs flawlessly thank Aali!
 
How to hide this message :? : GLITCH: Something tried to use hardware accelerated lighting, expect funky looking models
 
Hosting has been flaky lately because of some renovation work in an adjacent building causing random power outages.

d33eniz, AngeBleu: For some reason some program writes .p files using a (mis)feature that was never used in original FF7 data. The D3D driver just happens to support this while I chose not to. The end result is that the custom driver ends up interpreting the y normal coordinate for a given vertex as the color for that vertex (The end result is usually a model that looks more or less like a rainbow). Fix the model and the message goes away.
 
Hi,
   I try new nvidia driver 197.13 but never change, movies is also black with many frame skip. But it's only my problem or someone else have this issue? Otherwise I still don't bore to you.
However, it's possible to have a postprocessing filter in world map and an other in battle where with 15 fps run smootly.
Thanks
 
Hi! I'm new here and I'd like to thank you Aali for the driver, it's great.

But I have a problem.
Whenever i try to set my screen resolution in ff7_opengl.cfg to 1280x1024,  I save the file but there is no change at all.
The resolution keep the crappy 640x480.

I've applied the driver in a new fresh instalation of the game.

Anyone have any idea of what I'm doing wrong?
 
Hi! I'm new here and I'd like to thank you Aali for the driver, it's great.

But I have a problem.
Whenever i try to set my screen resolution in ff7_opengl.cfg to 1280x1024,  I save the file but there is no change at all.
The resolution keep the crappy 640x480.

I've applied the driver in a new fresh instalation of the game.

Anyone have any idea of what I'm doing wrong?
Have you tried opening Notepad as an Administrator before editing the cfg file? As in, right click on Notepad, Run as Administrator? Then simply navigate to your FF7 folder and open the cfg file, edit, and it should save.
 
Yes..the modifications I do are saved...but still no chages...

Could possibly be a nvidia driver issue? I wonder...

By the way..I'm using windows 7...
 
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Yes..the modifications I do are saved...but still no chages...

Could possibly be a nvidia driver issue? I wonder...
Run FF7Config.exe and set the graphics tab to "custom driver"
 
Yes..I did this too...since the beginning..

and this started to happen after I upgraded to the newer version...the older one works well..except I couldn't run ff7music...but this is another history... :P
 
New driver is working fine for me, but:

Forced linear filtering for external textures in the menu, this will make all that menu text look a whole lot better.
Fixed a possible crash on exit.
This isn't visible in my game at all. Menu text still looks the same, even if I turn linear filter on.

EDIT: Oh, but it's just for external textures. Nevermind then.
 
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i just installed windows 7 and now im getting the same error as angebleu, this pops up in yellow at the bottom od the screen when i start
GLITCH: Something tried to use hardware accelerated lighting, expect funky looking models
its pissing me off cuz it stays at the low 640 by wat ever resolution. any ideas?
 
@kranmer

  Well...I installed Windows XP in another HD and everything works fine now..rs

  But the new battle menu isn't working...there is transparency in other menus  but not in the battle. I'm going crazy... :-o
 
In regards to FF8 / FFVIII ,

Using the driver the following is observed...

The game's FPS' go down, to temp resolve, one has to open up the game menu and apon exiting the menu the game runs as it should: smooth. However, should you enter a new screen the problem reoccurs.
 
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