A
Aali
Guest
Scanning lines? You mean tearing?
Your graphics driver is ultimately in control of what happens to vsync and triple buffering, I can only *request* vsync and even that is not a core feature of OpenGL (and thus does not have to be supported)
Your graphics driver is ultimately in control of what happens to vsync and triple buffering, I can only *request* vsync and even that is not a core feature of OpenGL (and thus does not have to be supported)