Custom graphics driver for FF7/FF8 [v.1-.7.6]

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Also, whether you have an nvidia card or not makes no difference at all, all the nvidia patch does is shift some things half a pixel up and to the left (and the driver undoes this if it detects an nvidia version)
 
Alright..
i was utterly wrong..
i am sorry... your drivers are amazing..
Just all the FMVs are white boxes.. i thought i saw seifer play it with FMVs?
Maybe its the None Geforce thing?
OR what?

or do you drivers just skip over FMVs?
FMVs require NPOT textures or they'll just be white. Most modern cards/drivers these days support it, but not all. This will be fixed in a future version.

drfeelgud88: I'm not interested in PlayFF8.exe, that's just a launcher. But I'm pretty sure you have the same version as Rinoa so don't bother.
All right thanks.
:D..
Again.. this is amazing.
THANK YOU,

And Aali.. did you say it was impossible to fix the world map.. or just really hard??
Sorry, i am not sure if i read this or not.
 
Neither, I just haven't got around to it yet. Maybe it'll be in the next release.
 
:lol:

That makes me very happy.
 :-D

Just knowing you plan on fixing it.
Again.
Thank you, so very much.
You have made a huge contribution to the gaming world.
:D
 
square released a patch for FF8 on the PC? i thought only Eidos did
 
ok, i changed to the ge-force patch and its working great along with the driver! altho it seems a bit laggy... other than that, it seems awesome! thanx aali!
 
Right, I wouldn't call that a launcher, that implies an external program that loads the FF8 exe in some way.
drfeelgud88: I'm not interested in PlayFF8.exe, that's just a launcher. But I'm pretty sure you have the same version as Rinoa so don't bother.
I don't know if this is important, but when the game is launched via playff8.exe, it seems to ignore the settings stored in game's registry entries completely.  I know the driver relies on registry entries for running in FF7, so I figure it might be relevant for ff8.
 
Hmm... battle swirl is still missing in this new version, and world map is quite laggy. Other than that, it's working fine here.
 
Hello there,

my FF7 was getting these weird crashes where the screen would freeze, but I could hear the game and music continuing (Anybody know why?). I decided to try the custom driver.

Now my problem is this: I'm getting these weird green or blue lines when using the custom driver, and only when using the custom driver.

My setup:
1.02 patch
Saint's resolution fix(1280*1024)
YAMP (9999, minigames, transparent dialog boxes)
FF7Music

bugs.jpg


Is there a setting somewhere to fix this? I've tried playing around in the nVidia control center (antialiasing etc.), but the lines are still there.
 
Hello there,

my FF7 was getting these weird crashes where the screen would freeze, but I could hear the game and music continuing (Anybody know why?). I decided to try the custom driver.

Now my problem is this: I'm getting these weird green or blue lines when using the custom driver, and only when using the custom driver.

My setup:
1.02 patch
Saint's resolution fix(1280*1024)
YAMP (9999, minigames, transparent dialog boxes)
FF7Music

bugs.jpg


Is there a setting somewhere to fix this? I've tried playing around in the nVidia control center (antialiasing etc.), but the lines are still there.
You are not to use saints fix with this driver.  It doesnt require it.

All it requires is the 1.02 exe UNPATCHED.
 
square released a patch for FF8 on the PC? i thought only Eidos did
It's really the same patch, the differences are quite minimal, I'm not sure exactly what it does, it might just be code refactoring. But there is a difference, and there shouldn't be any. Someone screwed up.
 
Hey,

thanks for the quick reply.

It seems I should've read up more before I asked the question. Anyway, I can't find a way to get a high resolution. Am I supposed to change my windows resolution and start the game?

I've tried different scaling options, but it doesn't seem to work. It's either 640*480 stretched to the entire screen or in a little box in the middle (depending on scaling options).

EDIT: I found the problem. I had the 0.6 version, not the newest 0.7.
 
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Update on ff8 driver.

- Diablos' bats are completely invisible now, instead of just being transparent.
- Some summons like Ifrit lag the battle, then the whole battle remains laggy until it's over (right now, it's unplayable).
 
Quite odd, I'm not seeing any of that. Diablos' bats are the same, and using Ifrit in battle doesn't make any noticeable difference to performance.

I did however notice that if you pause the game on the worldmap it doesn't show the flashing text, it's just a gray box.
 
This major slowdown happened in the GF Brothers boss fight. World map battles slow down too, but it wasn't as severe as this one. I'm using the GeForce 1.2 exe (the non-geforce crashes when I try to open it.)

My specs:

Geforce 7600GS 512mb AGP
2048mb of ram
Pentium D 940 3.2Ghz (dual core)
Windows XP SP3 Professional

I still have the ff8 laucher in the game's folder, but I'm not using it to run the game.
 
I suppose you could turn on show_stats and see if any of the numbers go "off the charts", that might give me some pointers.
 
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