Death with lose PM

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Absolutely crashed xDDD

Go in battle and moment of turn, BOOOOOM!

This method also can't run.

T.T
 
I made two typos. Firstly, the address for the MP. But secondly: the jump at 70 is supposed to point to the end of the script. That's why you didn't see the closing brace when you disassembled.
 
I also don't think that script will run on a dead actor. And yeah, jumping to 0x002? Bosola. For shame! You should know better. :P
 
Hahahah, my friend understand well of IA and never think this run in "Post-attack", only possibility is "Death attack" or modify .exe, but....Think is very extreme edition, I have a version of PC NFITC1, but...The case is I never edit in hex (only for not asign attack in mega-all).

Not need for this momment exactly, but you can help me in this idea?

I send the msn for you in private (to direct contact), but repeat, only in case not much molesties >.>

Not problem for me deleted "final attack", need mp to 0 (% lose, but never original mode) in death! T.T

Thanks for all friends :)
 
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