C
Cupcake
Guest
just looking through the game files today (I'm thinking about starting a mod, no major story changes, no graphical changes, just a text mod to make tifa seem a bit more....loose, just for the hell of it, and to help teach me how the text engine works), and I found that within flevel.lgp, if you select md1_2, it's not only the entrance to the Sector 1 reactor, it also holds all the text to the debug room, possibly more too, I don't doubt that this has been found before, but I don't think I've ever seen it documented, and I can only imagine that figuring out how to edit more than the text of the Debug Room could prove to be a huge step in making Mods for this WONDERFUL game, does anyone else agree?
EDIT: and... oddly enough, this also contains all the text for within the reactor (even text from the now removed part where you have to save Biggs as well), what's going on here :? :? shouldn't this text be in the respective screens for those parts of the game?
EDIT: and... oddly enough, this also contains all the text for within the reactor (even text from the now removed part where you have to save Biggs as well), what's going on here :? :? shouldn't this text be in the respective screens for those parts of the game?
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