B
Borde
Guest
Hello everyone.
I was wondering if there is any know way of detecting if an animation is used as loop by the game, both on battles and field. I guess at least there must be some sort of script code that sets the character animation and tells the engine wether they must loop or not. Is this system already known?
Thanks.
I was wondering if there is any know way of detecting if an animation is used as loop by the game, both on battles and field. I guess at least there must be some sort of script code that sets the character animation and tells the engine wether they must loop or not. Is this system already known?
Thanks.