H
halkun
Guest
Hi, I'm not dead....
Just wanted to give you guys a heads up on what I've been doing. The long and the short is that I've started a indy game comapny and I've been busy working on my first game.
Yea, remember that ""Pineapple Chronicle" thing? You know, where you were stuck on an island with a Japanese girl and you had to learn Japanese in order to survive with her. That's the game I'm working on full-time now. I'm taking what I learned from Q-gears and applying it to my game. Now I'm not taking any of the Q-gears code, this game will not be open source. Mostly I'm taking management ideas and frameworks I've learned while taking apart FF7.
Now, I'm not a game programmer. I was, at one time, a relational database programmer for the local police department. Even though you would think programming is programming, creating a game is massively different then writing parsers to convert VMS reports into SQL commands and depositing them into the correct table with the correct relational keys. But, as I have recently graduated college, I have now found myself with a disproportionate amount of time on my hands. Taking my skills I have accumulated over the years, I've decided to start an indy game company.
For those shocked by this, yes, I can actually code too. (Cyb has seen me slip when I say I don't and then all of the sudden I'm writing XML parsers for the Q-Gears homepage, and slipping code into the source tree.) Actually, in my downtime I've been learning C++, and have a good framework for my project going. Most of what I've been doing is throw-away prototypes, but it's shaping up into a really cool thing.
I've decided to write a interblag so you guys can watch me develop my game. If anything it will allow others to look at the design process. I, however, have no idea what the hell I'm doing, so I'm relying on my mundane database programming disciplines and a lot of imagination. As it would seem, I'm actually having fun with this. I make mistakes, but they are more challenges than anything. If any "real developer" wants to comment, go ahead. I take advice and criticism really well.
Anywho, here's a link to my Blag. I've made a promise to update it at least every day with my progress. Lemme know what you think!
Just wanted to give you guys a heads up on what I've been doing. The long and the short is that I've started a indy game comapny and I've been busy working on my first game.
Yea, remember that ""Pineapple Chronicle" thing? You know, where you were stuck on an island with a Japanese girl and you had to learn Japanese in order to survive with her. That's the game I'm working on full-time now. I'm taking what I learned from Q-gears and applying it to my game. Now I'm not taking any of the Q-gears code, this game will not be open source. Mostly I'm taking management ideas and frameworks I've learned while taking apart FF7.
Now, I'm not a game programmer. I was, at one time, a relational database programmer for the local police department. Even though you would think programming is programming, creating a game is massively different then writing parsers to convert VMS reports into SQL commands and depositing them into the correct table with the correct relational keys. But, as I have recently graduated college, I have now found myself with a disproportionate amount of time on my hands. Taking my skills I have accumulated over the years, I've decided to start an indy game company.
For those shocked by this, yes, I can actually code too. (Cyb has seen me slip when I say I don't and then all of the sudden I'm writing XML parsers for the Q-Gears homepage, and slipping code into the source tree.) Actually, in my downtime I've been learning C++, and have a good framework for my project going. Most of what I've been doing is throw-away prototypes, but it's shaping up into a really cool thing.
I've decided to write a interblag so you guys can watch me develop my game. If anything it will allow others to look at the design process. I, however, have no idea what the hell I'm doing, so I'm relying on my mundane database programming disciplines and a lot of imagination. As it would seem, I'm actually having fun with this. I make mistakes, but they are more challenges than anything. If any "real developer" wants to comment, go ahead. I take advice and criticism really well.
Anywho, here's a link to my Blag. I've made a promise to update it at least every day with my progress. Lemme know what you think!
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